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[8500] Fixed long existed bug with vmaps unloading.
When order of coordinates has been updated for loading case, unloading part escape fixing in past. Patch By Jolan --HG-- branch : trunk
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@@ -1081,7 +1081,7 @@ bool Map::UnloadGrid(const uint32 &x, const uint32 &y, bool unloadAll)
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delete GridMaps[gx][gy];
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}
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// x and y are swapped
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VMAP::VMapFactory::createOrGetVMapManager()->unloadMap(GetId(), gy, gx);
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VMAP::VMapFactory::createOrGetVMapManager()->unloadMap(GetId(), gx, gy);
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}
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else
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((MapInstanced*)m_parentMap)->RemoveGridMapReference(GridPair(gx, gy));
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@@ -1760,7 +1760,7 @@ uint16 Map::GetAreaFlag(float x, float y, float z) const
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// The Violet Hold (Dalaran), fast check
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if (x < 5791.0f && y > 404.0f && y < 595.0f)
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{
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{
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areaflag = 2540;
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break;
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}
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@@ -1788,14 +1788,14 @@ uint16 Map::GetAreaFlag(float x, float y, float z) const
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// The Eventide (Dalaran), fast check against diagonal box with lower limit
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if (z > 635.0f && x+y < 6375.0f && x+y > 6295.0f && x-y < 5106.0f && x-y > 4972.0f)
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{
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{
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areaflag = 2543;
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break;
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}
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// The Violet Hold (Dalaran), fast check
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if (x < 5791.0f && y > 404.0f && y < 595.0f)
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{
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{
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areaflag = 2540;
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break;
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}
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