diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index 180eef28bff..d1552126fca 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -594,7 +594,7 @@ void AuctionHouseObject::BuildListAuctionItems(WorldPacket& data, Player* player // These are found in ItemRandomSuffix.dbc and ItemRandomProperties.dbc // even though the DBC names seem misleading - char* const* suffix = nullptr; + char* suffix = nullptr; if (propRefID < 0) {