Core/EventProcessor: Wait for non deletable events to get deletable.

* Immediate deletion caused issues with the SpellEvent,
  so we delete it at one of the next update ticks now.
* Only affects the unforced cancellation of events.
* Ref #16675
This commit is contained in:
Naios
2016-07-03 00:06:49 +02:00
parent d68316fcd2
commit 1ad73212dc
4 changed files with 67 additions and 32 deletions

View File

@@ -17,11 +17,20 @@
*/
#include "EventProcessor.h"
#include "Errors.h"
EventProcessor::EventProcessor()
void BasicEvent::ScheduleAbort()
{
m_time = 0;
m_aborting = false;
ASSERT(IsRunning()
&& "Tried to scheduled the abortion of an event twice!");
m_abortState = AbortState::STATE_ABORT_SCHEDULED;
}
void BasicEvent::SetAborted()
{
ASSERT(!IsAborted()
&& "Tried to abort an already aborted event!");
m_abortState = AbortState::STATE_ABORTED;
}
EventProcessor::~EventProcessor()
@@ -39,37 +48,47 @@ void EventProcessor::Update(uint32 p_time)
while (((i = m_events.begin()) != m_events.end()) && i->first <= m_time)
{
// get and remove event from queue
BasicEvent* Event = i->second;
BasicEvent* event = i->second;
m_events.erase(i);
if (!Event->to_Abort)
if (event->IsRunning())
{
if (Event->Execute(m_time, p_time))
if (event->Execute(m_time, p_time))
{
// completely destroy event if it is not re-added
delete Event;
delete event;
}
continue;
}
else
if (event->IsAbortScheduled())
{
Event->Abort(m_time);
delete Event;
event->Abort(m_time);
// Mark the event as aborted
event->SetAborted();
}
if (event->IsDeletable())
{
delete event;
continue;
}
// Reschedule non deletable events to be checked at
// the next update tick
AddEvent(event, CalculateTime(1), false);
}
}
void EventProcessor::KillAllEvents(bool force)
{
// prevent event insertions
m_aborting = true;
// first, abort all existing events
for (EventList::iterator i = m_events.begin(); i != m_events.end();)
{
EventList::iterator i_old = i;
++i;
i_old->second->to_Abort = true;
i_old->second->SetAborted();
i_old->second->Abort(m_time);
if (force || i_old->second->IsDeletable())
{
@@ -87,7 +106,8 @@ void EventProcessor::KillAllEvents(bool force)
void EventProcessor::AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime)
{
if (set_addtime) Event->m_addTime = m_time;
if (set_addtime)
Event->m_addTime = m_time;
Event->m_execTime = e_time;
m_events.insert(std::pair<uint64, BasicEvent*>(e_time, Event));
}
@@ -96,4 +116,3 @@ uint64 EventProcessor::CalculateTime(uint64 t_offset) const
{
return(m_time + t_offset);
}

View File

@@ -20,20 +20,27 @@
#define __EVENTPROCESSOR_H
#include "Define.h"
#include <map>
class EventProcessor;
// Note. All times are in milliseconds here.
class TC_COMMON_API BasicEvent
{
friend class EventProcessor;
enum class AbortState : uint8
{
STATE_RUNNING,
STATE_ABORT_SCHEDULED,
STATE_ABORTED
};
public:
BasicEvent()
{
to_Abort = false;
m_addTime = 0;
m_execTime = 0;
}
: m_abortState(AbortState::STATE_RUNNING), m_addTime(0), m_execTime(0) { }
virtual ~BasicEvent() { } // override destructor to perform some actions on event removal
// this method executes when the event is triggered
@@ -45,8 +52,16 @@ class TC_COMMON_API BasicEvent
virtual void Abort(uint64 /*e_time*/) { } // this method executes when the event is aborted
bool to_Abort; // set by externals when the event is aborted, aborted events don't execute
// and get Abort call when deleted
// Aborts the event at the next update tick
void ScheduleAbort();
private:
void SetAborted();
bool IsRunning() const { return (m_abortState == AbortState::STATE_RUNNING); }
bool IsAbortScheduled() const { return (m_abortState == AbortState::STATE_ABORT_SCHEDULED); }
bool IsAborted() const { return (m_abortState == AbortState::STATE_ABORTED); }
AbortState m_abortState; // set by externals when the event is aborted, aborted events don't execute
// these can be used for time offset control
uint64 m_addTime; // time when the event was added to queue, filled by event handler
@@ -58,16 +73,17 @@ typedef std::multimap<uint64, BasicEvent*> EventList;
class TC_COMMON_API EventProcessor
{
public:
EventProcessor();
EventProcessor() : m_time(0) { }
~EventProcessor();
void Update(uint32 p_time);
void KillAllEvents(bool force);
void AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime = true);
uint64 CalculateTime(uint64 t_offset) const;
protected:
uint64 m_time;
EventList m_events;
bool m_aborting;
};
#endif

View File

@@ -238,7 +238,7 @@ void Vehicle::RemoveAllPassengers()
while (!_pendingJoinEvents.empty())
{
VehicleJoinEvent* e = _pendingJoinEvents.front();
e->to_Abort = true;
e->ScheduleAbort();
e->Target = eventVehicle;
_pendingJoinEvents.pop_front();
}
@@ -429,7 +429,7 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId)
if (seat == Seats.end()) // no available seat
{
e->to_Abort = true;
e->ScheduleAbort();
return false;
}
@@ -441,7 +441,7 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId)
seat = Seats.find(seatId);
if (seat == Seats.end())
{
e->to_Abort = true;
e->ScheduleAbort();
return false;
}
@@ -701,7 +701,7 @@ void Vehicle::RemovePendingEventsForSeat(int8 seatId)
{
if ((*itr)->Seat->first == seatId)
{
(*itr)->to_Abort = true;
(*itr)->ScheduleAbort();
_pendingJoinEvents.erase(itr++);
}
else
@@ -726,7 +726,7 @@ void Vehicle::RemovePendingEventsForPassenger(Unit* passenger)
{
if ((*itr)->Passenger == passenger)
{
(*itr)->to_Abort = true;
(*itr)->ScheduleAbort();
_pendingJoinEvents.erase(itr++);
}
else

View File

@@ -470,7 +470,7 @@ void Aura::_Remove(AuraRemoveMode removeMode)
if (m_dropEvent)
{
m_dropEvent->to_Abort = true;
m_dropEvent->ScheduleAbort();
m_dropEvent = nullptr;
}
}