From 1b1e23e8bf9e37b666a63f0f91eee19d9bfa51a4 Mon Sep 17 00:00:00 2001 From: ariel- Date: Mon, 5 Sep 2016 15:39:30 -0300 Subject: [PATCH] Core/AI: updated SpellTargetSelector::operator() (#17824 follow-up) --- src/server/game/AI/CoreAI/UnitAI.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/AI/CoreAI/UnitAI.cpp b/src/server/game/AI/CoreAI/UnitAI.cpp index 037d9e59cf2..fbb79426bb8 100644 --- a/src/server/game/AI/CoreAI/UnitAI.cpp +++ b/src/server/game/AI/CoreAI/UnitAI.cpp @@ -306,7 +306,7 @@ bool SpellTargetSelector::operator()(Unit const* target) const if (_caster->isMoving() && target->isMoving() && !_caster->IsWalking() && !target->IsWalking() && (_spellInfo->RangeEntry->type & SPELL_RANGE_MELEE || target->GetTypeId() == TYPEID_PLAYER)) - rangeMod += 5.0f / 3.0f; + rangeMod += 8.0f / 3.0f; } maxRange += rangeMod;