diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp index 2f8883b430c..36a2be785af 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp @@ -71,7 +71,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_SEL_GROUP_MEMBER, "SELECT guid FROM group_member WHERE memberGuid = ?", CONNECTION_BOTH); PrepareStatement(CHAR_SEL_CHARACTER_INSTANCE, "SELECT id, permanent, map, difficulty, extendState, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CHARACTER_AURAS, "SELECT casterGuid, spell, effectMask, recalculateMask, stackCount, amount0, amount1, amount2, " - "base_amount0, base_amount1, base_amount2, maxduration, remaintime, remaincharge, critChance, applyResilience FROM character_aura WHERE guid = ?", CONNECTION_ASYNC); + "base_amount0, base_amount1, base_amount2, maxduration, remaintime, remaincharges, critChance, applyResilience FROM character_aura WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CHARACTER_SPELL, "SELECT spell, active, disabled FROM character_spell WHERE guid = ?", CONNECTION_BOTH); PrepareStatement(CHAR_SEL_CHARACTER_QUESTSTATUS, "SELECT quest, status, explored, timer, mobcount1, mobcount2, mobcount3, mobcount4, " "itemcount1, itemcount2, itemcount3, itemcount4, itemcount5, itemcount6, playercount FROM character_queststatus WHERE guid = ? AND status <> 0", CONNECTION_ASYNC);