From 1c8a0a5ad7c66ddbd242b75ca77928a661e4053e Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Thu, 16 May 2019 02:42:49 +0200 Subject: [PATCH] Scripts/BoT: fixed an issue that was causing Arion to schedule Thundershock multiple times --- .../EasternKingdoms/BastionOfTwilight/boss_ascendant_council.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/server/scripts/EasternKingdoms/BastionOfTwilight/boss_ascendant_council.cpp b/src/server/scripts/EasternKingdoms/BastionOfTwilight/boss_ascendant_council.cpp index e7cd9d1273b..ff0346f55cb 100644 --- a/src/server/scripts/EasternKingdoms/BastionOfTwilight/boss_ascendant_council.cpp +++ b/src/server/scripts/EasternKingdoms/BastionOfTwilight/boss_ascendant_council.cpp @@ -1081,7 +1081,6 @@ class npc_arion : public CreatureScript case EVENT_ATTACK_PLAYERS: _events.SetPhase(PHASE_ARION_TERRASTRA); _events.ScheduleEvent(EVENT_CALL_WINDS, 9s + 300ms); - _events.ScheduleEvent(EVENT_THUNDERSHOCK, 1min + 4s); _events.ScheduleEvent(EVENT_THUNDERSHOCK_PRE_WARNING, 55s + 700ms); _events.ScheduleEvent(EVENT_LIGHTNING_ROD, 17s + 900ms); _events.ScheduleEvent(EVENT_DISPERSE, 20s + 500ms);