From 1cb0430ffcde4fa1ff44c9bc4ad496d9b216ca86 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Thu, 22 Aug 2019 21:06:01 +0200 Subject: [PATCH] Core/Groups: followup change for player group updates when changing zones --- src/server/game/Entities/Player/Player.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index bc5d04b6f76..e90263ca91e 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -7579,7 +7579,11 @@ void Player::UpdateZone(uint32 newZone, uint32 newArea) // group update if (GetGroup()) + { SetGroupUpdateFlag(GROUP_UPDATE_FULL); + if (GetPet()) + SetGroupUpdateFlag(GROUP_UPDATE_PET); + } // zone changed, so area changed as well, update it UpdateArea(newArea);