mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-23 10:26:28 +01:00
*Fix some bugs about vehicle.
--HG-- branch : trunk
This commit is contained in:
@@ -153,7 +153,7 @@ struct TRINITY_DLL_DECL npc_dancing_flamesAI : public ScriptedAI
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float x, y, z;
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m_creature->GetPosition(x,y,z);
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m_creature->Relocate(x,y,z + 0.94f);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT | MOVEMENTFLAG_LEVITATING);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->HandleEmoteCommand(EMOTE_ONESHOT_DANCE);
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WorldPacket data; //send update position to client
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m_creature->BuildHeartBeatMsg(&data);
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@@ -548,7 +548,7 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI
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{
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case 1://lift off
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m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
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m_creature->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT);
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m_creature->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING);
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m_creature->StopMoving();
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DoYell(SAY_TAKEOFF, LANG_UNIVERSAL, NULL);
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DoPlaySoundToSet(m_creature, SOUND_TAKEOFF);
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@@ -618,7 +618,7 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI
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Timer[EVENT_FLIGHT_SEQUENCE] = 2000;
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break;
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case 9://land
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->StopMoving();
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m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LAND);
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for(uint8 i = 0; i < 2; i++)
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@@ -1843,7 +1843,7 @@ void boss_illidan_stormrageAI::Reset()
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m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
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m_creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, 0);
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m_creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID+1, 0);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->setActive(false);
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Summons.DespawnAll();
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}
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@@ -555,7 +555,7 @@ struct mob_giant_infernalAI : public hyjal_trashAI
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{
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trigger->SetVisibility(VISIBILITY_OFF);
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trigger->setFaction(m_creature->getFaction());
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trigger->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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trigger->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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trigger->CastSpell(m_creature,SPELL_METEOR,true);
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}
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m_creature->GetMotionMaster()->Clear();
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@@ -1320,7 +1320,7 @@ struct mob_frost_wyrmAI : public hyjal_trashAI
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{
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FrostBreathTimer = 5000;
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MoveTimer = 0;
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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}
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void WaypointReached(uint32 i)
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@@ -1436,7 +1436,7 @@ struct mob_gargoyleAI : public hyjal_trashAI
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Zpos = 10.0;
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StrikeTimer = 2000+rand()%5000;
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MoveTimer = 0;
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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}
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void WaypointReached(uint32 i)
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@@ -764,7 +764,7 @@ struct TRINITY_DLL_DECL mob_toxic_sporebatAI : public ScriptedAI
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void Reset()
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{
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m_creature->AddUnitMovementFlag(/*MOVEMENTFLAG_ONTRANSPORT + */MOVEMENTFLAG_LEVITATING);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->setFaction(14);
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movement_timer = 0;
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ToxicSpore_Timer = 5000;
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@@ -133,7 +133,7 @@ struct TRINITY_DLL_DECL boss_nazanAI : public ScriptedAI
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flight = false;
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BellowingRoar_Timer = 6000;
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ConeOfFire_Timer = 12000;
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
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m_creature->GetMotionMaster()->Clear();
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if(Unit *victim = SelectUnit(SELECT_TARGET_NEAREST,0))
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@@ -334,7 +334,7 @@ struct TRINITY_DLL_DECL boss_vazruden_the_heraldAI : public ScriptedAI
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if(summoned->GetEntry() == ENTRY_NAZAN)
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{
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((boss_nazanAI *)summoned->AI())->VazrudenGUID = VazrudenGUID;
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summoned->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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summoned->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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summoned->SetSpeed(MOVE_FLIGHT, 2.5);
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if(victim)
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((ScriptedAI*)summoned->AI())->AttackStart(victim,false);
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@@ -109,7 +109,7 @@ struct TRINITY_DLL_DECL boss_nightbaneAI : public ScriptedAI
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MovePhase = 0;
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m_creature->SetSpeed(MOVE_RUN, 2.0f);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
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m_creature->setActive(true);
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@@ -228,7 +228,7 @@ struct TRINITY_DLL_DECL boss_nightbaneAI : public ScriptedAI
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m_creature->InterruptSpell(CURRENT_GENERIC_SPELL);
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m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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(*m_creature).GetMotionMaster()->Clear(false);
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(*m_creature).GetMotionMaster()->MovePoint(0,IntroWay[2][0],IntroWay[2][1],IntroWay[2][2]);
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@@ -251,7 +251,7 @@ struct TRINITY_DLL_DECL boss_nightbaneAI : public ScriptedAI
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{
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if(MovePhase >= 7)
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{
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LAND);
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m_creature->GetMotionMaster()->MovePoint(8,IntroWay[7][0],IntroWay[7][1],IntroWay[7][2]);
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}
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@@ -266,7 +266,7 @@ struct TRINITY_DLL_DECL boss_nightbaneAI : public ScriptedAI
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{
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if(MovePhase >= 7)
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{
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LAND);
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m_creature->GetMotionMaster()->MovePoint(8,IntroWay[7][0],IntroWay[7][1],IntroWay[7][2]);
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}
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@@ -534,7 +534,7 @@ struct TRINITY_DLL_DECL npc_image_of_medivhAI : public ScriptedAI
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EventStarted = true;
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Creature* Arcanagos = m_creature->SummonCreature(MOB_ARCANAGOS,ArcanagosPos[0],ArcanagosPos[1],ArcanagosPos[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
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ArcanagosGUID = Arcanagos->GetGUID();
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Arcanagos->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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Arcanagos->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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(*Arcanagos).GetMotionMaster()->MovePoint(0,ArcanagosPos[0],ArcanagosPos[1],ArcanagosPos[2]);
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Arcanagos->SetOrientation(ArcanagosPos[3]);
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m_creature->SetOrientation(MedivPos[3]);
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@@ -462,7 +462,7 @@ struct TRINITY_DLL_DECL mob_felkael_phoenixAI : public ScriptedAI
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void Reset()
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{
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m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->CastSpell(m_creature,SPELL_PHOENIX_BURN,true);
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BurnTimer = 2000;
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Death_Timer = 2700;
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@@ -596,7 +596,7 @@ struct TRINITY_DLL_DECL mob_arcane_sphereAI : public ScriptedAI
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ChangeTargetTimer = 6000 + rand()%6000;
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m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->setFaction(14);
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DoCast(m_creature, SPELL_ARCANE_SPHERE_PASSIVE, true);
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}
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@@ -63,7 +63,7 @@ struct TRINITY_DLL_DECL boss_sapphironAI : public ScriptedAI
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Icebolt_Count = 0;
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IsInFly = false;
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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}
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void Aggro(Unit *who)
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@@ -103,7 +103,7 @@ struct TRINITY_DLL_DECL boss_sapphironAI : public ScriptedAI
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{
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phase = 2;
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m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->GetMotionMaster()->Clear(false);
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m_creature->GetMotionMaster()->MoveIdle();
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m_creature->SetHover(true);
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@@ -141,7 +141,7 @@ struct TRINITY_DLL_DECL boss_sapphironAI : public ScriptedAI
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{
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phase = 1;
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m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LAND);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->GetMotionMaster()->Clear(false);
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m_creature->GetMotionMaster()->MoveChase(m_creature->getVictim());
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m_creature->SetHover(true);
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@@ -125,7 +125,7 @@ struct TRINITY_DLL_DECL boss_onyxiaAI : public ScriptedAI
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if(((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) < 60) && (Phase == 1))
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{
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Phase = 2;
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->SetHover(true);
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m_creature->GetMotionMaster()->Clear(false);
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m_creature->GetMotionMaster()->MoveIdle();
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@@ -135,7 +135,7 @@ struct TRINITY_DLL_DECL boss_onyxiaAI : public ScriptedAI
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if(((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) < 40) && (Phase == 2))
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{
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Phase = 3;
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->SetHover(false);
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m_creature->GetMotionMaster()->MovePoint(0, -10.6155, -219.357, -87.7344);
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DoStartMovement(m_creature->getVictim());
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@@ -98,7 +98,7 @@ struct TRINITY_DLL_DECL mob_mature_netherwing_drakeAI : public ScriptedAI
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{
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float PlayerX, PlayerY, PlayerZ;
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caster->GetClosePoint(PlayerX, PlayerY, PlayerZ, m_creature->GetObjectSize());
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->GetMotionMaster()->MovePoint(1, PlayerX, PlayerY, PlayerZ);
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PlayerGUID = caster->GetGUID();
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}
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@@ -114,7 +114,7 @@ struct TRINITY_DLL_DECL mob_mature_netherwing_drakeAI : public ScriptedAI
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IsEating = true;
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EatTimer = 5000;
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m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_ATTACKUNARMED);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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}
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}
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@@ -194,7 +194,7 @@ struct TRINITY_DLL_DECL mob_enslaved_netherwing_drakeAI : public ScriptedAI
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m_creature->setFaction(FACTION_DEFAULT);
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FlyTimer = 10000;
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->SetVisibility(VISIBILITY_ON);
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}
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@@ -243,7 +243,7 @@ struct TRINITY_DLL_DECL mob_enslaved_netherwing_drakeAI : public ScriptedAI
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PlayerGUID = 0;
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}
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m_creature->SetVisibility(VISIBILITY_OFF);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
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m_creature->RemoveCorpse();
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}
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@@ -282,7 +282,7 @@ struct TRINITY_DLL_DECL mob_enslaved_netherwing_drakeAI : public ScriptedAI
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dz += 25;
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}
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->GetMotionMaster()->MovePoint(1, dx, dy, dz);
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}
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}
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@@ -759,7 +759,7 @@ struct TRINITY_DLL_DECL npc_overlord_morghorAI : public ScriptedAI
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case 19: DoScriptText(LORD_ILLIDAN_SAY_7, Illi); return 5000; break;
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case 20:
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Illi->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
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Illi->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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Illi->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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return 500; break;
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case 21: DoScriptText(OVERLORD_SAY_5, m_creature); return 500; break;
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case 22:
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@@ -155,7 +155,7 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI
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Timer[EVENT_BERSERK] = 600000;
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FlightCount = 0;
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 10);
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m_creature->SetFloatValue(UNIT_FIELD_COMBATREACH, 10);
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@@ -282,7 +282,7 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI
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m_creature->AttackStop();
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m_creature->GetMotionMaster()->Clear(false);
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m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
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m_creature->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT);
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m_creature->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING);
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m_creature->StopMoving();
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DoYell(YELL_TAKEOFF, LANG_UNIVERSAL, NULL);
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DoPlaySoundToSet(m_creature, SOUND_TAKEOFF);
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@@ -373,7 +373,7 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI
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Timer[EVENT_FLIGHT_SEQUENCE] = 0;
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break;
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case 10:
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING + MOVEMENTFLAG_ONTRANSPORT);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->StopMoving();
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m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LAND);
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EnterPhase(PHASE_GROUND);
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@@ -131,7 +131,7 @@ struct TRINITY_DLL_DECL boss_kalecgosAI : public ScriptedAI
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m_creature->setFaction(14);
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m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE + UNIT_FLAG_NOT_SELECTABLE);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->SetVisibility(VISIBILITY_ON);
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m_creature->SetStandState(UNIT_STAND_STATE_SLEEP);
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@@ -198,7 +198,7 @@ struct TRINITY_DLL_DECL boss_kalecgosAI : public ScriptedAI
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TalkTimer = 10000;
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break;
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case 3:
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->GetMotionMaster()->Clear();
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m_creature->GetMotionMaster()->MovePoint(0,FLY_X,FLY_Y,FLY_Z);
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TalkTimer = 600000;
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@@ -217,7 +217,7 @@ struct TRINITY_DLL_DECL boss_kalecgosAI : public ScriptedAI
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TalkTimer = 3000;
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break;
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case 2:
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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m_creature->GetMotionMaster()->Clear();
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m_creature->GetMotionMaster()->MovePoint(0,FLY_X,FLY_Y,FLY_Z);
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TalkTimer = 600000;
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@@ -1421,7 +1421,7 @@ struct TRINITY_DLL_DECL mob_phoenix_tkAI : public ScriptedAI
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||||
void Reset()
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||||
{
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||||
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT + MOVEMENTFLAG_LEVITATING);//birds can fly! :)
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||||
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);//birds can fly! :)
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egg = true;
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Cycle_Timer = 2000;
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m_creature->CastSpell(m_creature,SPELL_BURN,true);
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||||
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@@ -91,7 +91,7 @@ struct TRINITY_DLL_DECL npc_lady_sylvanas_windrunnerAI : public ScriptedAI
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||||
summoned->CastSpell(target, SPELL_RIBBON_OF_SOULS, false);
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}
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||||
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summoned->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
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||||
summoned->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
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||||
targetGUID = summoned->GetGUID();
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}
|
||||
}
|
||||
@@ -174,7 +174,7 @@ struct TRINITY_DLL_DECL npc_highborne_lamenterAI : public ScriptedAI
|
||||
{
|
||||
if( EventMove_Timer < diff )
|
||||
{
|
||||
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT | MOVEMENTFLAG_LEVITATING);
|
||||
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
|
||||
m_creature->SendMonsterMoveWithSpeed(m_creature->GetPositionX(),m_creature->GetPositionY(),HIGHBORNE_LOC_Y_NEW,5000);
|
||||
m_creature->GetMap()->CreatureRelocation(m_creature,m_creature->GetPositionX(),m_creature->GetPositionY(),HIGHBORNE_LOC_Y_NEW,m_creature->GetOrientation());
|
||||
EventMove = false;
|
||||
|
||||
@@ -431,9 +431,7 @@ struct TRINITY_DLL_DECL mob_soaring_eagleAI : public ScriptedAI
|
||||
m_creature->SetSpeed(MOVE_RUN, 5.0f);
|
||||
TargetGUID = target->GetGUID();
|
||||
}
|
||||
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
|
||||
m_creature->GetMotionMaster()->MovePoint(0, x, y, z);
|
||||
m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
|
||||
arrived = false;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user