*Add a missing characters update sql.

*Update characters full sql to the latest rev.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-12-21 09:33:44 -06:00
parent 1bf8d1c50b
commit 1d32288ccd
2 changed files with 160 additions and 161 deletions

View File

@@ -45,7 +45,6 @@ INSERT INTO `character_db_version` VALUES
UNLOCK TABLES;
--
>>>>>>> upstream/master:sql/characters.sql
-- Table structure for table `arena_team`
--
@@ -173,6 +172,62 @@ LOCK TABLES `bugreport` WRITE;
/*!40000 ALTER TABLE `bugreport` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `characters`
--
DROP TABLE IF EXISTS `characters`;
CREATE TABLE `characters` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`account` int(11) unsigned NOT NULL default '0' COMMENT 'Account Identifier',
`data` longtext,
`name` varchar(12) NOT NULL default '',
`race` tinyint(3) unsigned NOT NULL default '0',
`class` tinyint(3) unsigned NOT NULL default '0',
`position_x` float NOT NULL default '0',
`position_y` float NOT NULL default '0',
`position_z` float NOT NULL default '0',
`map` int(11) unsigned NOT NULL default '0' COMMENT 'Map Identifier',
`dungeon_difficulty` tinyint(1) unsigned NOT NULL DEFAULT '0',
`orientation` float NOT NULL default '0',
`taximask` longtext,
`online` tinyint(3) unsigned NOT NULL default '0',
`cinematic` tinyint(3) unsigned NOT NULL default '0',
`totaltime` int(11) unsigned NOT NULL default '0',
`leveltime` int(11) unsigned NOT NULL default '0',
`logout_time` bigint(20) unsigned NOT NULL default '0',
`is_logout_resting` tinyint(3) unsigned NOT NULL default '0',
`rest_bonus` float NOT NULL default '0',
`resettalents_cost` int(11) unsigned NOT NULL default '0',
`resettalents_time` bigint(20) unsigned NOT NULL default '0',
`trans_x` float NOT NULL default '0',
`trans_y` float NOT NULL default '0',
`trans_z` float NOT NULL default '0',
`trans_o` float NOT NULL default '0',
`transguid` bigint(20) unsigned NOT NULL default '0',
`extra_flags` int(11) unsigned NOT NULL default '0',
`stable_slots` tinyint(1) unsigned NOT NULL default '0',
`at_login` int(11) unsigned NOT NULL default '0',
`zone` int(11) unsigned NOT NULL default '0',
`death_expire_time` bigint(20) unsigned NOT NULL default '0',
`taxi_path` text,
`arena_pending_points` int(10) UNSIGNED NOT NULL default '0',
`latency` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`),
KEY `idx_account` (`account`),
KEY `idx_online` (`online`),
KEY `idx_name` (`name`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
--
-- Dumping data for table `characters`
--
LOCK TABLES `characters` WRITE;
/*!40000 ALTER TABLE `characters` DISABLE KEYS */;
/*!40000 ALTER TABLE `characters` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_action`
--
@@ -396,7 +451,7 @@ CREATE TABLE `character_pet_declinedname` (
`instrumental` varchar(12) NOT NULL default '',
`prepositional` varchar(12) NOT NULL default '',
PRIMARY KEY (`id`),
KEY `owner_key` (`owner`)
KEY owner_key (`owner`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC;
--
@@ -493,7 +548,7 @@ CREATE TABLE `character_social` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier',
`friend` int(11) unsigned NOT NULL default '0' COMMENT 'Friend Global Unique Identifier',
`flags` tinyint(1) unsigned NOT NULL default '0' COMMENT 'Friend Flags',
`note` varchar(48) NOT NULL default '' COMMENT 'Friend Note',
`note` varchar(48) NOT NULL DEFAULT '' COMMENT 'Friend Note',
PRIMARY KEY (`guid`,`friend`,`flags`),
KEY `guid` (`guid`),
KEY `friend` (`friend`),
@@ -564,7 +619,7 @@ CREATE TABLE `character_ticket` (
`ticket_id` int(11) unsigned NOT NULL auto_increment,
`guid` int(11) unsigned NOT NULL default '0',
`ticket_text` text,
`ticket_lastchange` timestamp NOT NULL default CURRENT_TIMESTAMP on update CURRENT_TIMESTAMP,
`ticket_lastchange` TIMESTAMP ON UPDATE CURRENT_TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP,
PRIMARY KEY (`ticket_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
@@ -594,7 +649,7 @@ CREATE TABLE `character_tutorial` (
`tut6` int(11) unsigned NOT NULL default '0',
`tut7` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`account`,`realmid`),
KEY `acc_key` (`account`)
KEY acc_key (`account`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
--
@@ -606,62 +661,6 @@ LOCK TABLES `character_tutorial` WRITE;
/*!40000 ALTER TABLE `character_tutorial` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `characters`
--
DROP TABLE IF EXISTS `characters`;
CREATE TABLE `characters` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`account` int(11) unsigned NOT NULL default '0' COMMENT 'Account Identifier',
`data` longtext,
`name` varchar(12) NOT NULL default '',
`race` tinyint(3) unsigned NOT NULL default '0',
`class` tinyint(3) unsigned NOT NULL default '0',
`position_x` float NOT NULL default '0',
`position_y` float NOT NULL default '0',
`position_z` float NOT NULL default '0',
`map` int(11) unsigned NOT NULL default '0' COMMENT 'Map Identifier',
`dungeon_difficulty` tinyint(1) unsigned NOT NULL default '0',
`orientation` float NOT NULL default '0',
`taximask` longtext,
`online` tinyint(3) unsigned NOT NULL default '0',
`cinematic` tinyint(3) unsigned NOT NULL default '0',
`totaltime` int(11) unsigned NOT NULL default '0',
`leveltime` int(11) unsigned NOT NULL default '0',
`logout_time` bigint(20) unsigned NOT NULL default '0',
`is_logout_resting` tinyint(3) unsigned NOT NULL default '0',
`rest_bonus` float NOT NULL default '0',
`resettalents_cost` int(11) unsigned NOT NULL default '0',
`resettalents_time` bigint(20) unsigned NOT NULL default '0',
`trans_x` float NOT NULL default '0',
`trans_y` float NOT NULL default '0',
`trans_z` float NOT NULL default '0',
`trans_o` float NOT NULL default '0',
`transguid` bigint(20) unsigned NOT NULL default '0',
`extra_flags` tinyint(3) unsigned NOT NULL default '0',
`stable_slots` tinyint(1) unsigned NOT NULL default '0',
`at_login` int(11) unsigned NOT NULL default '0',
`zone` int(11) unsigned NOT NULL default '0',
`death_expire_time` bigint(20) unsigned NOT NULL default '0',
`taxi_path` text,
`arena_pending_points` int(10) UNSIGNED NOT NULL default '0',
`latency` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`),
KEY `idx_account` (`account`),
KEY `idx_online` (`online`),
KEY `idx_name` (`name`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
--
-- Dumping data for table `characters`
--
LOCK TABLES `characters` WRITE;
/*!40000 ALTER TABLE `characters` DISABLE KEYS */;
/*!40000 ALTER TABLE `characters` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `corpse`
--
@@ -695,51 +694,42 @@ LOCK TABLES `corpse` WRITE;
UNLOCK TABLES;
--
-- Table structure for table `game_event_condition_save`
-- Table structure for table `groups`
--
DROP TABLE IF EXISTS `game_event_condition_save`;
CREATE TABLE `game_event_condition_save` (
`event_id` mediumint(8) unsigned NOT NULL,
`condition_id` mediumint(8) unsigned NOT NULL default '0',
`done` float default '0',
PRIMARY KEY (`event_id`,`condition_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
DROP TABLE IF EXISTS `groups`;
CREATE TABLE `groups` (
`leaderGuid` int(11) unsigned NOT NULL,
`mainTank` int(11) unsigned NOT NULL,
`mainAssistant` int(11) unsigned NOT NULL,
`lootMethod` tinyint(4) unsigned NOT NULL,
`looterGuid` int(11) unsigned NOT NULL,
`lootThreshold` tinyint(4) unsigned NOT NULL,
`icon1` int(11) unsigned NOT NULL,
`icon2` int(11) unsigned NOT NULL,
`icon3` int(11) unsigned NOT NULL,
`icon4` int(11) unsigned NOT NULL,
`icon5` int(11) unsigned NOT NULL,
`icon6` int(11) unsigned NOT NULL,
`icon7` int(11) unsigned NOT NULL,
`icon8` int(11) unsigned NOT NULL,
`isRaid` tinyint(1) unsigned NOT NULL,
`difficulty` tinyint(3) unsigned NOT NULL default '0',
PRIMARY KEY (`leaderGuid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Groups';
--
-- Dumping data for table `game_event_condition_save`
-- Dumping data for table `groups`
--
LOCK TABLES `game_event_condition_save` WRITE;
/*!40000 ALTER TABLE `game_event_condition_save` DISABLE KEYS */;
/*!40000 ALTER TABLE `game_event_condition_save` ENABLE KEYS */;
LOCK TABLES `groups` WRITE;
/*!40000 ALTER TABLE `groups` DISABLE KEYS */;
/*!40000 ALTER TABLE `groups` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `game_event_save`
--
DROP TABLE IF EXISTS `game_event_save`;
CREATE TABLE `game_event_save` (
`event_id` mediumint(8) unsigned NOT NULL,
`state` tinyint(3) unsigned NOT NULL default '1',
`next_start` timestamp NOT NULL default '0000-00-00 00:00:00',
PRIMARY KEY (`event_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `game_event_save`
--
LOCK TABLES `game_event_save` WRITE;
/*!40000 ALTER TABLE `game_event_save` DISABLE KEYS */;
/*!40000 ALTER TABLE `game_event_save` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `group_instance`
--
-- ----------------------------
-- Table structure for group_instance
-- ----------------------------
DROP TABLE IF EXISTS `group_instance`;
CREATE TABLE `group_instance` (
`leaderGuid` int(11) unsigned NOT NULL default '0',
@@ -780,40 +770,6 @@ LOCK TABLES `group_member` WRITE;
/*!40000 ALTER TABLE `group_member` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `groups`
--
DROP TABLE IF EXISTS `groups`;
CREATE TABLE `groups` (
`leaderGuid` int(11) unsigned NOT NULL,
`mainTank` int(11) unsigned NOT NULL,
`mainAssistant` int(11) unsigned NOT NULL,
`lootMethod` tinyint(4) unsigned NOT NULL,
`looterGuid` int(11) unsigned NOT NULL,
`lootThreshold` tinyint(4) unsigned NOT NULL,
`icon1` int(11) unsigned NOT NULL,
`icon2` int(11) unsigned NOT NULL,
`icon3` int(11) unsigned NOT NULL,
`icon4` int(11) unsigned NOT NULL,
`icon5` int(11) unsigned NOT NULL,
`icon6` int(11) unsigned NOT NULL,
`icon7` int(11) unsigned NOT NULL,
`icon8` int(11) unsigned NOT NULL,
`isRaid` tinyint(1) unsigned NOT NULL,
`difficulty` tinyint(3) unsigned NOT NULL default '0',
PRIMARY KEY (`leaderGuid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Groups';
--
-- Dumping data for table `groups`
--
LOCK TABLES `groups` WRITE;
/*!40000 ALTER TABLE `groups` DISABLE KEYS */;
/*!40000 ALTER TABLE `groups` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `guild`
--
@@ -883,7 +839,7 @@ CREATE TABLE `guild_bank_item` (
`SlotId` tinyint(3) unsigned NOT NULL default '0',
`item_guid` int(11) unsigned NOT NULL default '0',
`item_entry` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guildid`,`TabId`,`SlotId`),
PRIMARY KEY (`guildid`,`tabid`,`slotid`),
KEY `guildid_key` (`guildid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
@@ -930,7 +886,7 @@ CREATE TABLE `guild_bank_tab` (
`TabId` tinyint(1) unsigned NOT NULL default '0',
`TabName` varchar(100) NOT NULL default '',
`TabIcon` varchar(100) NOT NULL default '',
`TabText` varchar(500) NOT NULL default '',
`TabText` text,
PRIMARY KEY (`guildid`,`TabId`),
KEY `guildid_key` (`guildid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
@@ -957,7 +913,7 @@ CREATE TABLE `guild_eventlog` (
`PlayerGuid2` int(11) NOT NULL COMMENT 'Player 2',
`NewRank` tinyint(2) NOT NULL COMMENT 'New rank(in case promotion/demotion)',
`TimeStamp` bigint(20) NOT NULL COMMENT 'Event UNIX time'
) ENGINE=InnoDB DEFAULT CHARSET=latin1 COMMENT='Guild Eventlog';
) ENGINE = InnoDB DEFAULT CHARSET = latin1 COMMENT 'Guild Eventlog';
--
-- Dumping data for table `guild_eventlog`
@@ -1030,25 +986,6 @@ LOCK TABLES `guild_rank` WRITE;
/*!40000 ALTER TABLE `guild_rank` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `has_logged_in_before`
--
DROP TABLE IF EXISTS `has_logged_in_before`;
CREATE TABLE `has_logged_in_before` (
`guid` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='ImpConfig check';
--
-- Dumping data for table `has_logged_in_before`
--
LOCK TABLES `has_logged_in_before` WRITE;
/*!40000 ALTER TABLE `has_logged_in_before` DISABLE KEYS */;
/*!40000 ALTER TABLE `has_logged_in_before` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `instance`
--
@@ -1074,10 +1011,9 @@ LOCK TABLES `instance` WRITE;
/*!40000 ALTER TABLE `instance` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `instance_reset`
--
-- ----------------------------
-- Table structure for instance_reset
-- ----------------------------
DROP TABLE IF EXISTS `instance_reset`;
CREATE TABLE `instance_reset` (
`mapid` int(11) unsigned NOT NULL default '0',
@@ -1298,7 +1234,6 @@ CREATE TABLE `petition_sign` (
`type` int(10) unsigned NOT NULL default '0',
PRIMARY KEY (`petitionguid`,`playerguid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Guild System';
--
-- Dumping data for table `petition_sign`
--
@@ -1314,8 +1249,8 @@ UNLOCK TABLES;
DROP TABLE IF EXISTS `saved_variables`;
CREATE TABLE `saved_variables` (
`NextArenaPointDistributionTime` timestamp NOT NULL default CURRENT_TIMESTAMP on update CURRENT_TIMESTAMP
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Variable Saves';
`NextArenaPointDistributionTime` bigint(40) UNSIGNED NOT NULL DEFAULT '0'
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Variable Saves';
--
-- Dumping data for table `saved_variables`
@@ -1325,6 +1260,68 @@ LOCK TABLES `saved_variables` WRITE;
/*!40000 ALTER TABLE `saved_variables` DISABLE KEYS */;
/*!40000 ALTER TABLE `saved_variables` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `game_event_condition_save`
--
DROP TABLE IF EXISTS `game_event_condition_save`;
CREATE TABLE `game_event_condition_save` (
`event_id` mediumint(8) unsigned NOT NULL,
`condition_id` mediumint(8) unsigned NOT NULL default '0',
`done` float default '0',
PRIMARY KEY (`event_id`,`condition_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `game_event_condition_save`
--
LOCK TABLES `game_event_condition_save` WRITE;
/*!40000 ALTER TABLE `game_event_condition_save` DISABLE KEYS */;
/*!40000 ALTER TABLE `game_event_condition_save` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `game_event_save`
--
DROP TABLE IF EXISTS `game_event_save`;
CREATE TABLE `game_event_save` (
`event_id` mediumint(8) unsigned NOT NULL,
`state` tinyint(3) unsigned NOT NULL default '1',
`next_start` timestamp NOT NULL default '0000-00-00 00:00:00',
PRIMARY KEY (`event_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `game_event_save`
--
LOCK TABLES `game_event_save` WRITE;
/*!40000 ALTER TABLE `game_event_save` DISABLE KEYS */;
/*!40000 ALTER TABLE `game_event_save` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `has_logged_in_before`
--
DROP TABLE IF EXISTS `has_logged_in_before`;
CREATE TABLE `has_logged_in_before` (
`guid` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='ImpConfig check';
--
-- Dumping data for table `has_logged_in_before`
--
LOCK TABLES `has_logged_in_before` WRITE;
/*!40000 ALTER TABLE `has_logged_in_before` DISABLE KEYS */;
/*!40000 ALTER TABLE `has_logged_in_before` ENABLE KEYS */;
UNLOCK TABLES;
/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;