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*Improvements in map managing.
--HG-- branch : trunk
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@@ -1778,9 +1778,10 @@ bool Pet::IsPermanentPetFor(Player* owner)
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bool Pet::Create(uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry, uint32 pet_number)
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{
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assert(map);
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SetMap(map);
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SetPhaseMask(phaseMask,false);
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SetPhaseMask(phaseMask,false);
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Object::_Create(guidlow, pet_number, HIGHGUID_PET);
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m_DBTableGuid = guidlow;
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