Core/Scripts: Use std::string_view to find script id from script name

This commit is contained in:
Shauren
2025-09-14 14:13:16 +02:00
parent 9999c8a7dc
commit 1e4232e7af
14 changed files with 37 additions and 36 deletions

View File

@@ -257,7 +257,7 @@ void Quest::LoadQuestTemplateAddon(Field* fields)
_requiredMaxRepValue = fields[15].GetInt32();
_sourceItemIdCount = fields[16].GetUInt8();
_specialFlags = fields[17].GetUInt8();
_scriptId = sObjectMgr->GetScriptId(fields[18].GetString());
_scriptId = sObjectMgr->GetScriptId(fields[18].GetStringView());
if (_specialFlags & QUEST_SPECIAL_FLAGS_AUTO_ACCEPT)
_flags |= QUEST_FLAGS_AUTO_ACCEPT;