mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-15 23:20:36 +01:00
Core/Scripts: Use std::string_view to find script id from script name
This commit is contained in:
@@ -257,7 +257,7 @@ void Quest::LoadQuestTemplateAddon(Field* fields)
|
||||
_requiredMaxRepValue = fields[15].GetInt32();
|
||||
_sourceItemIdCount = fields[16].GetUInt8();
|
||||
_specialFlags = fields[17].GetUInt8();
|
||||
_scriptId = sObjectMgr->GetScriptId(fields[18].GetString());
|
||||
_scriptId = sObjectMgr->GetScriptId(fields[18].GetStringView());
|
||||
|
||||
if (_specialFlags & QUEST_SPECIAL_FLAGS_AUTO_ACCEPT)
|
||||
_flags |= QUEST_FLAGS_AUTO_ACCEPT;
|
||||
|
||||
Reference in New Issue
Block a user