Core/Logging: Fix PlayerDump logging

This commit is contained in:
Spp
2012-10-22 10:37:39 +02:00
parent 43d57c7547
commit 1e50a08604
4 changed files with 58 additions and 58 deletions

View File

@@ -104,13 +104,13 @@ extern int main(int argc, char **argv)
if (strcmp(argv[c], "install") == 0)
{
if (WinServiceInstall())
printf("Installing service");
printf("Installing service\n");
return 1;
}
else if (strcmp(argv[c], "uninstall") == 0)
{
if (WinServiceUninstall())
printf("Uninstalling service");
printf("Uninstalling service\n");
return 1;
}
else
@@ -131,8 +131,8 @@ extern int main(int argc, char **argv)
if (!ConfigMgr::Load(cfg_file))
{
printf("Invalid or missing configuration file : %s", cfg_file);
printf("Verify that the file exists and has \'[worldserver]' written in the top of the file!");
printf("Invalid or missing configuration file : %s\n", cfg_file);
printf("Verify that the file exists and has \'[worldserver]' written in the top of the file!\n");
return 1;
}
sLog->outInfo(LOG_FILTER_WORLDSERVER, "Using configuration file %s.", cfg_file);