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Core/Logging: Fix PlayerDump logging
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@@ -104,13 +104,13 @@ extern int main(int argc, char **argv)
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if (strcmp(argv[c], "install") == 0)
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{
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if (WinServiceInstall())
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printf("Installing service");
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printf("Installing service\n");
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return 1;
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}
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else if (strcmp(argv[c], "uninstall") == 0)
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{
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if (WinServiceUninstall())
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printf("Uninstalling service");
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printf("Uninstalling service\n");
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return 1;
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}
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else
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@@ -131,8 +131,8 @@ extern int main(int argc, char **argv)
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if (!ConfigMgr::Load(cfg_file))
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{
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printf("Invalid or missing configuration file : %s", cfg_file);
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printf("Verify that the file exists and has \'[worldserver]' written in the top of the file!");
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printf("Invalid or missing configuration file : %s\n", cfg_file);
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printf("Verify that the file exists and has \'[worldserver]' written in the top of the file!\n");
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return 1;
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}
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sLog->outInfo(LOG_FILTER_WORLDSERVER, "Using configuration file %s.", cfg_file);
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