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Tools/mmaps_generator: Add separator to mmap tile file names
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@@ -141,7 +141,7 @@ public:
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// calculate navmesh tile location
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uint32 terrainMapId = PhasingHandler::GetTerrainMapId(player->GetPhaseShift(), player->GetMapId(), player->GetMap()->GetTerrain(), x, y);
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handler->PSendSysMessage("%04u%02i%02i.mmtile", terrainMapId, gx, gy);
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handler->PSendSysMessage("%04u_%02i_%02i.mmtile", terrainMapId, gx, gy);
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handler->PSendSysMessage("tileloc [%i, %i]", gy, gx);
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dtNavMesh const* navmesh = MMAP::MMapManager::instance()->GetNavMesh(terrainMapId);
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