From 1e70479e23e04d747585b7ca53d30cd2786f0755 Mon Sep 17 00:00:00 2001 From: Gustavo Date: Wed, 19 Oct 2016 09:16:14 -0200 Subject: [PATCH] Core/GameObject Also spawn trap for GAMEOBJECT_TYPE_BUTTON (#18083) --- src/server/game/Entities/GameObject/GameObject.h | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 85b37abaf3c..17b06cfc1cd 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -495,6 +495,7 @@ struct GameObjectTemplate { switch (type) { + case GAMEOBJECT_TYPE_BUTTON: return button.linkedTrap; case GAMEOBJECT_TYPE_CHEST: return chest.linkedTrapId; case GAMEOBJECT_TYPE_SPELL_FOCUS: return spellFocus.linkedTrapId; case GAMEOBJECT_TYPE_GOOBER: return goober.linkedTrapId;