From 1e7f74141643c4e553646b299ee2f379e6c8ddc7 Mon Sep 17 00:00:00 2001 From: CraftedRO <24683355+CraftedRO@users.noreply.github.com> Date: Sun, 9 Mar 2025 16:23:54 +0200 Subject: [PATCH] Scripts/Scarlet Monastery: Do not start path for npc_scarlet_trainee if combat (#30709) --- .../scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp index 81219de4fe0..afc58dcfc35 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp @@ -134,7 +134,7 @@ struct npc_scarlet_trainee : public EscortAI void UpdateAI(uint32 diff) override { - if (_startTimer) + if (_startTimer && !me->IsInCombat()) { if (_startTimer <= diff) {