Merge branch 'master' into 4.3.4

Conflicts:
	src/server/game/AI/CoreAI/GameObjectAI.h
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Conditions/ConditionMgr.h
	src/server/game/Entities/Pet/Pet.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/LootHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
This commit is contained in:
Spp
2012-11-20 16:01:31 +01:00
305 changed files with 6605 additions and 969 deletions

View File

@@ -16,19 +16,20 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Map.h"
#include "World.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Transport.h"
#include "ScriptedCreature.h"
#include "WaypointManager.h"
#include "GossipDef.h"
#include "Map.h"
#include "MapManager.h"
#include "ObjectMgr.h"
#include "MapRefManager.h"
#include "ObjectMgr.h"
#include "Pet.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "Transport.h"
#include "WaypointManager.h"
#include "World.h"
/// Put scripts in the execution queue
void Map::ScriptsStart(ScriptMapMap const& scripts, uint32 id, Object* source, Object* target)

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@@ -31,6 +31,7 @@
#include "GossipDef.h"
#include "CreatureAI.h"
#include "Player.h"
#include "WorldPacket.h"
// This is the global static registry of scripts.
template<class TScript>