Merge branch 'master' into 4.3.4

Conflicts:
	src/server/game/AI/CoreAI/GameObjectAI.h
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Conditions/ConditionMgr.h
	src/server/game/Entities/Pet/Pet.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/LootHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
This commit is contained in:
Spp
2012-11-20 16:01:31 +01:00
305 changed files with 6605 additions and 969 deletions

View File

@@ -28,6 +28,8 @@
#include "ObjectMgr.h"
#include "Util.h"
#include "ScriptMgr.h"
#include "Opcodes.h"
#include "WorldSession.h"
/// Create the Weather object
Weather::Weather(uint32 zone, WeatherData const* weatherChances)