Merge branch 'master' into 4.3.4

Conflicts:
	src/server/game/AI/CoreAI/GameObjectAI.h
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Conditions/ConditionMgr.h
	src/server/game/Entities/Pet/Pet.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/LootHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
This commit is contained in:
Spp
2012-11-20 16:01:31 +01:00
305 changed files with 6605 additions and 969 deletions

View File

@@ -23,17 +23,19 @@
*/
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "SkillDiscovery.h"
#include "Battleground.h"
#include "Cell.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "InstanceScript.h"
#include "Group.h"
#include "InstanceScript.h"
#include "LFGMgr.h"
#include "Battleground.h"
#include "Pet.h"
#include "ReputationMgr.h"
#include "SkillDiscovery.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
class spell_gen_absorb0_hitlimit1 : public SpellScriptLoader
{

View File

@@ -21,7 +21,7 @@
* Scriptnames of files in this file should be prefixed with "spell_hun_".
*/
#include "Player.h"
#include "Pet.h"
#include "ScriptMgr.h"
#include "Cell.h"
#include "CellImpl.h"