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Core/Script: add script hook to allow overriding of a vehicle passenger's exit position (#23322)
* Core/Script: add script hook to allow overriding of a vehicle passenger's exit position.
* Allow to change orientation, and fix nopch.
* Keep original orientation, thanks jackpoz!
* Update Unit.cpp
Code cleanup
* Update Unit.cpp
(cherry picked from commit 88c6c61b95)
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@@ -2326,6 +2326,11 @@ void ScriptMgr::OnQuestObjectiveChange(Player* player, Quest const* quest, Quest
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tmpscript->OnQuestObjectiveChange(player, quest, objective, oldAmount, newAmount);
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}
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void ScriptMgr::ModifyVehiclePassengerExitPos(Unit* passenger, Vehicle* vehicle, Position& pos)
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{
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FOREACH_SCRIPT(UnitScript)->ModifyVehiclePassengerExitPos(passenger, vehicle, pos);
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}
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SpellScriptLoader::SpellScriptLoader(char const* name)
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: ScriptObject(name)
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{
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