Core/Script: add script hook to allow overriding of a vehicle passenger's exit position (#23322)

* Core/Script: add script hook to allow overriding of a vehicle passenger's exit position.

* Allow to change orientation, and fix nopch.

* Keep original orientation, thanks jackpoz!

* Update Unit.cpp

Code cleanup

* Update Unit.cpp

(cherry picked from commit 88c6c61b95)
This commit is contained in:
Wyrserth
2019-05-30 17:35:18 +02:00
committed by Shauren
parent 2cade0e6e3
commit 1edd93bc0c
3 changed files with 23 additions and 8 deletions

View File

@@ -2326,6 +2326,11 @@ void ScriptMgr::OnQuestObjectiveChange(Player* player, Quest const* quest, Quest
tmpscript->OnQuestObjectiveChange(player, quest, objective, oldAmount, newAmount);
}
void ScriptMgr::ModifyVehiclePassengerExitPos(Unit* passenger, Vehicle* vehicle, Position& pos)
{
FOREACH_SCRIPT(UnitScript)->ModifyVehiclePassengerExitPos(passenger, vehicle, pos);
}
SpellScriptLoader::SpellScriptLoader(char const* name)
: ScriptObject(name)
{