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https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-27 20:32:21 +01:00
*Update vehicle system. Make vehicle a seperate class from creature.
--HG-- branch : trunk
This commit is contained in:
@@ -1016,7 +1016,7 @@ bool ChatHandler::HandleNpcAddCommand(const char* args)
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Map *map = chr->GetMap();
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Creature* pCreature = new Creature;
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if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, (uint32)teamval, x, y, z, o))
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if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, (uint32)teamval, x, y, z, o))
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{
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delete pCreature;
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return false;
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@@ -1269,7 +1269,7 @@ bool ChatHandler::HandleNpcDeleteCommand(const char* args)
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else
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unit = getSelectedCreature();
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if(!unit || unit->isPet() || unit->isTotem() || unit->isVehicle())
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if(!unit || unit->isPet() || unit->isTotem())
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{
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SendSysMessage(LANG_SELECT_CREATURE);
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SetSentErrorMessage(true);
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@@ -2848,7 +2848,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
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wpCreature->AddObjectToRemoveList();
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// re-create
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Creature* wpCreature2 = new Creature;
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if (!wpCreature2->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), VISUAL_WAYPOINT, 0, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation()))
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if (!wpCreature2->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), VISUAL_WAYPOINT, 0, 0, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation()))
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{
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PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT);
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delete wpCreature2;
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@@ -3059,7 +3059,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
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float o = chr->GetOrientation();
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Creature* wpCreature = new Creature;
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if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, x, y, z, o))
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if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
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{
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PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id);
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delete wpCreature;
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@@ -3113,7 +3113,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
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Map *map = chr->GetMap();
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Creature* pCreature = new Creature;
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if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT),map, chr->GetPhaseMaskForSpawn(), id, 0, x, y, z, o))
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if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT),map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
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{
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PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id);
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delete pCreature;
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@@ -3168,7 +3168,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
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Map *map = chr->GetMap();
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Creature* pCreature = new Creature;
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if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, x, y, z, o))
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if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
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{
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PSendSysMessage(LANG_WAYPOINT_NOTCREATED, id);
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delete pCreature;
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@@ -4155,7 +4155,7 @@ bool ChatHandler::HandleTempAddSpwCommand(const char* args)
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uint32 id = atoi(charID);
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chr->SummonCreature(id,x,y,z,ang,TEMPSUMMON_CORPSE_DESPAWN,120);
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chr->SummonCreature(id,x,y,z,ang,0,TEMPSUMMON_CORPSE_DESPAWN,120);
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return true;
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}
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