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Battle.net: Implemented cache stream items
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83
src/server/bnetserver/Packets/CachePackets.cpp
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83
src/server/bnetserver/Packets/CachePackets.cpp
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/*
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* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CachePackets.h"
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void Battlenet::Cache::GetStreamItemsRequest::Read()
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{
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if (_stream.Read<bool>(1))
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{
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_stream.Read<uint16>(11); // padding
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ItemName = _stream.ReadFourCC();
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Channel = _stream.ReadFourCC();
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}
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else
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_stream.Read<uint16>(16);
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_stream.Read<bool>(1); // StreamDirection
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ReferenceTime = _stream.Read<int32>(32) - std::numeric_limits<int32>::min();
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Locale = _stream.ReadFourCC();
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Index = _stream.Read<uint32>(32);
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_stream.Read<uint8>(6); // Module count, always 0
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}
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std::string Battlenet::Cache::GetStreamItemsRequest::ToString() const
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{
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std::ostringstream stream;
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stream << "Battlenet::Cache::GetStreamItemsRequest Channel: " << Channel << ", ItemName: " << ItemName
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<< ", Locale: " << Locale << ", Index: " << Index;
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return stream.str();
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}
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void Battlenet::Cache::GetStreamItemsRequest::CallHandler(Session* session)
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{
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session->HandleGetStreamItemsRequest(*this);
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}
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Battlenet::Cache::GetStreamItemsResponse::~GetStreamItemsResponse()
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{
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for (size_t i = 0; i < Modules.size(); ++i)
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delete Modules[i];
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}
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void Battlenet::Cache::GetStreamItemsResponse::Write()
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{
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_stream.Write(0, 16);
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_stream.Write(Modules.size(), 6);
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for (ModuleInfo const* info : Modules)
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{
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_stream.WriteBytes(info->Type.c_str(), 4);
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_stream.WriteFourCC(info->Region);
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_stream.WriteBytes(info->ModuleId, 32);
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_stream.WriteBytes(info->Data, 4);
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}
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_stream.Write(Index, 32);
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_stream.Write(0, 17); // padding
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_stream.Write(1, 16);
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_stream.Write(0, 2);
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}
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std::string Battlenet::Cache::GetStreamItemsResponse::ToString() const
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{
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std::ostringstream stream;
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stream << "Battlenet::Cache::GetStreamItemsResponse modules " << Modules.size();
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for (ModuleInfo const* module : Modules)
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stream << std::endl << "Battlenet::ModuleInfo Locale " << module->Region.c_str() << ", ModuleId " << ByteArrayToHexStr(module->ModuleId, 32) << ", Data " << ByteArrayToHexStr(module->Data, module->DataSize);
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return stream.str();
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}
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