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Scripts/Arenas: Implement Blade's Edge Arena (Legion) (#31294)
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@@ -0,0 +1,246 @@
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Battleground.h"
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#include "BattlegroundScript.h"
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#include "Containers.h"
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#include "GameObject.h"
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#include "Map.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "SpellScript.h"
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#include "TaskScheduler.h"
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namespace BladesEdge
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{
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namespace Actions
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{
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static constexpr uint32 ArenaStart = 1;
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static constexpr uint32 ReactionTrigger = 2;
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static constexpr uint32 MaulgarReactionGenderedM = 3;
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static constexpr uint32 MaulgarReactionGenderedF = 4;
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static constexpr uint32 MaulgarReactionNonGendered = 5;
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static constexpr uint32 MaulgarReactionBored = 6;
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}
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namespace Creatures
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{
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static constexpr uint32 HighKingMaulgar = 115494;
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}
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namespace GameObjects
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{
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static constexpr uint32 Door01 = 265571;
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static constexpr uint32 Door02 = 265569;
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}
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namespace MapIds
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{
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static constexpr uint32 BladesEdge = 1672;
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}
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namespace Spells
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{
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static constexpr uint32 KingVoiceOverCooldownAura = 236744;
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static constexpr uint32 ArenaLowHealthCooldownAura = 234031;
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static constexpr uint32 ArenaReactionTrigger = 234032;
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}
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namespace Texts
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{
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namespace HighKingMaulgar
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{
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static constexpr uint8 Bored = 0;
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static constexpr uint8 ReactionTriggerGenderedM = 1;
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static constexpr uint8 ReactionTriggerGenderedF = 2;
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static constexpr uint8 ReactionTriggerNonGendered = 3;
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static constexpr uint8 ArenaStart = 4;
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}
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}
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}
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struct arena_blades_edge_legion : ArenaScript
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{
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explicit arena_blades_edge_legion(BattlegroundMap* map) : ArenaScript(map), _scheduleBored(true) { }
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void OnUpdate(uint32 diff) override
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{
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_scheduler.Update(diff);
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}
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void DoAction(uint32 actionId, WorldObject* source, WorldObject* /*target*/) override
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{
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switch (actionId)
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{
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case BladesEdge::Actions::ReactionTrigger:
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HandleReactionTriggerLowHealth(Object::ToPlayer(source));
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break;
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default:
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break;
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}
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}
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void OnStart() override
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{
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for (ObjectGuid const& guid : _doorGUIDs)
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{
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if (GameObject* door = battlegroundMap->GetGameObject(guid))
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{
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door->UseDoorOrButton();
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door->DespawnOrUnsummon(5s);
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}
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}
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if (Creature const* maulgar = battlegroundMap->GetCreature(_maulgarGUID))
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maulgar->AI()->DoAction(BladesEdge::Actions::ArenaStart);
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_scheduler.Schedule(5s, [&](TaskContext context)
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{
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if (_scheduleBored)
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context.Repeat(1min, 2min);
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});
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}
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void OnCreatureCreate(Creature* creature) override
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{
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switch (creature->GetEntry())
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{
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case BladesEdge::Creatures::HighKingMaulgar:
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_maulgarGUID = creature->GetGUID();
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break;
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default:
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break;
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}
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}
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void OnGameObjectCreate(GameObject* gameobject) override
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{
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switch (gameobject->GetEntry())
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{
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case BladesEdge::GameObjects::Door01:
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case BladesEdge::GameObjects::Door02:
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_doorGUIDs.push_back(gameobject->GetGUID());
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break;
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default:
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break;
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}
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}
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void OnPlayerJoined(Player* player, bool /*inBattleground*/) override
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{
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player->CastSpell(nullptr, BladesEdge::Spells::ArenaReactionTrigger, CastSpellExtraArgsInit{
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.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
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});
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}
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void HandleReactionTriggerLowHealth(Player const* source)
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{
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if (Creature const* maulgar = battlegroundMap->GetCreature(_maulgarGUID))
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{
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if (urand(0, 1))
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maulgar->AI()->DoAction(BladesEdge::Actions::MaulgarReactionNonGendered);
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else if (source)
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{
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if (source->GetGender() == GENDER_FEMALE)
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maulgar->AI()->DoAction(BladesEdge::Actions::MaulgarReactionGenderedF);
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else
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maulgar->AI()->DoAction(BladesEdge::Actions::MaulgarReactionGenderedM);
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}
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}
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_scheduleBored = false;
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}
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private:
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TaskScheduler _scheduler;
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GuidVector _doorGUIDs;
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ObjectGuid _maulgarGUID;
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bool _scheduleBored;
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};
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// 115494 - High King Maulgar
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class npc_blades_edge_high_king_maulgar : public ScriptedAI
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{
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public:
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explicit npc_blades_edge_high_king_maulgar(Creature* creature) : ScriptedAI(creature) {}
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void DoAction(int32 actionId) override
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{
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switch (actionId)
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{
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case BladesEdge::Actions::ArenaStart:
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ProcessTalk(BladesEdge::Texts::HighKingMaulgar::ArenaStart);
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break;
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case BladesEdge::Actions::MaulgarReactionNonGendered:
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ProcessTalk(BladesEdge::Texts::HighKingMaulgar::ReactionTriggerNonGendered);
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break;
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case BladesEdge::Actions::MaulgarReactionGenderedM:
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ProcessTalk(BladesEdge::Texts::HighKingMaulgar::ReactionTriggerGenderedM);
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break;
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case BladesEdge::Actions::MaulgarReactionGenderedF:
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ProcessTalk(BladesEdge::Texts::HighKingMaulgar::ReactionTriggerGenderedF);
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break;
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case BladesEdge::Actions::MaulgarReactionBored:
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ProcessTalk(BladesEdge::Texts::HighKingMaulgar::Bored);
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break;
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default:
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break;
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}
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}
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void ProcessTalk(uint8 id)
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{
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Talk(id);
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DoCastAOE(BladesEdge::Spells::KingVoiceOverCooldownAura);
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}
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};
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// 234033 - Blade's Edge Arena Game Event
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class spell_blades_edge_arena_game_event : public SpellScript
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{
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bool Load() override
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{
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return GetCaster()->GetMapId() == BladesEdge::MapIds::BladesEdge;
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}
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void HandleHit(SpellEffIndex /*effIndex*/) const
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{
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Unit* target = GetHitUnit();
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if (target->HasAura(BladesEdge::Spells::ArenaLowHealthCooldownAura))
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return;
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target->CastSpell(nullptr, BladesEdge::Spells::ArenaLowHealthCooldownAura, CastSpellExtraArgsInit{
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.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
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});
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if (ZoneScript* zoneScript = target->FindZoneScript())
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zoneScript->DoAction(BladesEdge::Actions::ReactionTrigger, GetCaster(), target);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_blades_edge_arena_game_event::HandleHit, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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void AddSC_arena_blades_edge_legion()
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{
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RegisterBattlegroundMapScript(arena_blades_edge_legion, BladesEdge::MapIds::BladesEdge);
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RegisterSpellScript(spell_blades_edge_arena_game_event);
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RegisterCreatureAI(npc_blades_edge_high_king_maulgar);
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}
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@@ -63,6 +63,8 @@ void AddSC_battleground_temple_of_kotmogu();
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void AddSC_battleground_deephaul_ravine();
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void AddSC_arena_blades_edge_legion();
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// The name of this function should match:
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// void Add${NameOfDirectory}Scripts()
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void AddBattlegroundsScripts()
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@@ -110,4 +112,6 @@ void AddBattlegroundsScripts()
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AddSC_battleground_silvershard_mines();
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AddSC_battleground_temple_of_kotmogu();
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AddSC_battleground_deephaul_ravine();
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AddSC_arena_blades_edge_legion();
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}
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