From 1f87277ff66f1447767be858eb7fb60a1ccc157f Mon Sep 17 00:00:00 2001 From: Ovalord <1Don7H4v3@m41L.com> Date: Mon, 12 Feb 2018 21:04:45 +0100 Subject: [PATCH] Core/Spells: fixed some targeting cases for trigger missiles --- src/server/game/Spells/SpellEffects.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 0cac7274aae..d0dc7193c6a 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -756,7 +756,10 @@ void Spell::EffectTriggerMissileSpell(SpellEffIndex effIndex) if (spellInfo->GetExplicitTargetMask() & TARGET_FLAG_DEST_LOCATION) targets.SetDst(m_targets); - targets.SetUnitTarget(m_caster); + if (Unit* target = m_targets.GetUnitTarget()) + targets.SetUnitTarget(target); + else + targets.SetUnitTarget(m_caster); } CustomSpellValues values;