From 1faacb5e39ad2cb9cbcb0ba605d6d349852f297e Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Mon, 9 Dec 2019 21:06:51 +0100 Subject: [PATCH] Core/Spells: fixed an issue that was causing Focus Fire not granting focus to the caster's pet when Focus Fire was already active --- src/server/scripts/Spells/spell_hunter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp index cee8544f736..ed5d12de123 100644 --- a/src/server/scripts/Spells/spell_hunter.cpp +++ b/src/server/scripts/Spells/spell_hunter.cpp @@ -1719,7 +1719,7 @@ class spell_hun_focus_fire : public AuraScript void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_focus_fire::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_RANGED_HASTE); - AfterEffectApply += AuraEffectApplyFn(spell_hun_focus_fire::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + AfterEffectApply += AuraEffectApplyFn(spell_hun_focus_fire::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); } };