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https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-20 01:15:35 +01:00
Removed mtmaps OpenMP
Implement mtmaps based on ACE For stable work MapUpdate.Threads=2 in config --HG-- branch : trunk
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@@ -18,9 +18,6 @@
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifdef MULTI_THREAD_MAP
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#include <omp.h>
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#endif
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#include "MapManager.h"
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#include "InstanceSaveMgr.h"
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#include "Policies/SingletonImp.h"
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@@ -32,6 +29,7 @@
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#include "MapInstanced.h"
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#include "InstanceData.h"
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#include "DestinationHolderImp.h"
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#include "Config/ConfigEnv.h"
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#include "World.h"
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#include "CellImpl.h"
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#include "Corpse.h"
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@@ -72,6 +70,12 @@ MapManager::Initialize()
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i_GridStateErrorCount = 0;
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}
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#ifdef MULTI_THREAD_MAP
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int num_threads(sWorld.getConfig(CONFIG_NUMTHREADS));
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// Start mtmaps if needed.
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if(num_threads > 0 && m_updater.activate(num_threads) == -1)
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abort();
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#endif
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InitMaxInstanceId();
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}
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@@ -299,22 +303,17 @@ MapManager::Update(uint32 diff)
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MapMapType::iterator iter = i_maps.begin();
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#ifdef MULTI_THREAD_MAP
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std::vector<Map*> update_queue(i_maps.size());
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int omp_set_num_threads(sWorld.getConfig(CONFIG_NUMTHREADS));
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for (uint32 i = 0; iter != i_maps.end(); ++iter, ++i)
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update_queue[i] = iter->second;
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/*
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gomp in gcc <4.4 version cannot parallelise loops using random access iterators
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so until gcc 4.4 isnt standard, we need the update_queue workaround
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*/
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#pragma omp parallel for schedule(dynamic) private(i) shared(update_queue)
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for (uint32 i = 0; i < i_maps.size(); ++i)
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for(; iter != i_maps.end(); ++iter)
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{
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checkAndCorrectGridStatesArray(); // debugging code, should be deleted some day
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update_queue[i]->Update(i_timer.GetCurrent());
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sWorld.RecordTimeDiff("UpdateMap %u", update_queue[i]->GetId());
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//sLog.outError("This is thread %d out of %d threads,updating map %u",omp_get_thread_num(),omp_get_num_threads(),iter->second->GetId());
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if (m_updater.activated())
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m_updater.schedule_update(*iter->second, i_timer.GetCurrent());
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else
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{
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iter->second->Update(i_timer.GetCurrent());
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}
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}
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if (m_updater.activated())
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m_updater.wait();
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#else
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for (; iter != i_maps.end(); ++iter)
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{
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@@ -377,6 +376,11 @@ void MapManager::UnloadAll()
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delete i_maps.begin()->second;
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i_maps.erase(i_maps.begin());
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}
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#ifdef MULTI_THREAD_MAP
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if (m_updater.activated())
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m_updater.deactivate();
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#endif
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}
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void MapManager::InitMaxInstanceId()
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@@ -393,6 +397,8 @@ void MapManager::InitMaxInstanceId()
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uint32 MapManager::GetNumInstances()
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{
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Guard guard(*this);
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uint32 ret = 0;
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for (MapMapType::iterator itr = i_maps.begin(); itr != i_maps.end(); ++itr)
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{
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@@ -407,6 +413,8 @@ uint32 MapManager::GetNumInstances()
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uint32 MapManager::GetNumPlayersInInstances()
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{
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Guard guard(*this);
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uint32 ret = 0;
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for (MapMapType::iterator itr = i_maps.begin(); itr != i_maps.end(); ++itr)
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{
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