Core/Spells: partially implement Dancing Rune Weapon and handle Blood DK t12 4p bonus

This commit is contained in:
Ovahlord
2022-01-05 23:43:43 +01:00
parent e84bb6e6ba
commit 2161908280
3 changed files with 97 additions and 0 deletions

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DELETE FROM `spell_script_names` WHERE `ScriptName`= 'spell_dk_dancing_rune_weapon';
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(49028, 'spell_dk_dancing_rune_weapon');
UPDATE `creature_template` SET `ScriptName`= 'npc_pet_dk_rune_weapon', `flags_extra`= 0 WHERE `entry`= 27893;
DELETE FROM `spell_proc` WHERE `SpellId`= 49028;
INSERT INTO `spell_proc` (`SpellId`, `SpellFamilyName`, `SpellTypeMask`, `SpellPhaseMask`) VALUES
(49028, 15, 1, 2);