Entities/Creature: Some asserts are now LOG_ERRORs that block spawning. Fix a group spawning bug exposed by the CoS merge. Improve some command output.

(cherry picked from commit ded18a2690)
This commit is contained in:
Treeston
2019-07-07 19:18:32 +02:00
committed by Shauren
parent f21599dc5d
commit 2225cb1201
3 changed files with 26 additions and 8 deletions

View File

@@ -716,7 +716,7 @@ public:
uint32 gridX = ri->gridId % MAX_NUMBER_OF_GRIDS;
std::string respawnTime = ri->respawnTime > GameTime::GetGameTime() ? secsToTimeString(uint64(ri->respawnTime - GameTime::GetGameTime()), true) : stringOverdue;
handler->PSendSysMessage(UI64FMTD " | %u | [%02u,%02u] | %s (%u) | %s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(ri->zoneId, handler->GetSessionDbcLocale()), ri->zoneId, map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? respawnTime.c_str() : "inactive");
handler->PSendSysMessage(UI64FMTD " | %u | [%02u,%02u] | %s (%u) | %s%s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(ri->zoneId, handler->GetSessionDbcLocale()), ri->zoneId, respawnTime.c_str(), map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? "" : " (inactive)");
}
respawns.clear();
@@ -737,7 +737,7 @@ public:
uint32 gridX = ri->gridId % MAX_NUMBER_OF_GRIDS;
std::string respawnTime = ri->respawnTime > GameTime::GetGameTime() ? secsToTimeString(uint64(ri->respawnTime - GameTime::GetGameTime()), true) : stringOverdue;
handler->PSendSysMessage(UI64FMTD " | %u | [% 02u, % 02u] | %s (%u) | %s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(ri->zoneId, handler->GetSessionDbcLocale()), ri->zoneId, map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? respawnTime.c_str() : "inactive");
handler->PSendSysMessage(UI64FMTD " | %u | [% 02u, % 02u] | %s (%u) | %s%s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(ri->zoneId, handler->GetSessionDbcLocale()), ri->zoneId, respawnTime.c_str(), map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? "" : " (inactive)");
}
return true;
}