mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-19 08:55:32 +01:00
[svn] * Merge Temp dev SVN with Assembla.
* Changes include: - Implementation of w12x's Outdoor PvP and Game Event Systems. - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed). - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql). - Improved Config cleanup. - And many more changes. --HG-- branch : trunk
This commit is contained in:
@@ -1,5 +1,7 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
|
||||
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* Thanks to the original authors: MaNGOS <http://www.mangosproject.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
@@ -8,12 +10,12 @@
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "Common.h"
|
||||
@@ -48,6 +50,15 @@ void WorldSession::HandleMoveWorldportAckOpcode()
|
||||
return;
|
||||
}
|
||||
|
||||
if(!sWorld.IsAllowedMap(loc.mapid) && (GetSecurity() < SEC_GAMEMASTER))
|
||||
{
|
||||
if(sWorld.IsAllowedMap(GetPlayer()->m_homebindMapId))
|
||||
GetPlayer()->TeleportTo(GetPlayer()->m_homebindMapId, GetPlayer()->m_homebindX, GetPlayer()->m_homebindY, GetPlayer()->m_homebindZ, GetPlayer()->GetOrientation());
|
||||
else
|
||||
LogoutPlayer(false);
|
||||
return;
|
||||
}
|
||||
|
||||
// get the destination map entry, not the current one, this will fix homebind and reset greeting
|
||||
MapEntry const* mEntry = sMapStore.LookupEntry(loc.mapid);
|
||||
InstanceTemplate const* mInstance = objmgr.GetInstanceTemplate(loc.mapid);
|
||||
@@ -249,7 +260,7 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
|
||||
return;
|
||||
}
|
||||
|
||||
if (!MaNGOS::IsValidMapCoord(movementInfo.x, movementInfo.y, movementInfo.z, movementInfo.o))
|
||||
if (!Trinity::IsValidMapCoord(movementInfo.x, movementInfo.y, movementInfo.z, movementInfo.o))
|
||||
return;
|
||||
|
||||
/* handle special cases */
|
||||
@@ -260,7 +271,7 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
|
||||
if( movementInfo.t_x > 50 || movementInfo.t_y > 50 || movementInfo.t_z > 50 )
|
||||
return;
|
||||
|
||||
if( !MaNGOS::IsValidMapCoord(movementInfo.x+movementInfo.t_x, movementInfo.y+movementInfo.t_y,
|
||||
if( !Trinity::IsValidMapCoord(movementInfo.x+movementInfo.t_x, movementInfo.y+movementInfo.t_y,
|
||||
movementInfo.z+movementInfo.t_z, movementInfo.o+movementInfo.t_o) )
|
||||
return;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user