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https://github.com/TrinityCore/TrinityCore.git
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[svn] * Merge Temp dev SVN with Assembla.
* Changes include: - Implementation of w12x's Outdoor PvP and Game Event Systems. - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed). - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql). - Improved Config cleanup. - And many more changes. --HG-- branch : trunk
This commit is contained in:
@@ -1,5 +1,7 @@
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/*
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* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
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* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
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*
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* Thanks to the original authors: MaNGOS <http://www.mangosproject.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@@ -8,12 +10,12 @@
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/** \file
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@@ -36,6 +38,7 @@
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#include "MapManager.h"
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#include "ObjectAccessor.h"
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#include "BattleGroundMgr.h"
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#include "OutdoorPvPMgr.h"
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#include "Language.h" // for CMSG_CANCEL_MOUNT_AURA handler
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#include "Chat.h"
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#include "SocialMgr.h"
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@@ -96,7 +99,7 @@ void WorldSession::SendPacket(WorldPacket const* packet)
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{
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if (!m_Socket)
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return;
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#ifdef MANGOS_DEBUG
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#ifdef TRINITY_DEBUG
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// Code for network use statistic
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static uint64 sendPacketCount = 0;
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static uint64 sendPacketBytes = 0;
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@@ -128,7 +131,7 @@ void WorldSession::SendPacket(WorldPacket const* packet)
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sendLastPacketCount = 1;
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sendLastPacketBytes = packet->wpos(); // wpos is real written size
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}
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#endif // !MANGOS_DEBUG
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#endif // !TRINITY_DEBUG
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if (m_Socket->SendPacket (*packet) == -1)
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{
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@@ -301,6 +304,8 @@ void WorldSession::LogoutPlayer(bool Save)
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if(_player->InBattleGround())
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_player->LeaveBattleground();
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sOutdoorPvPMgr.HandlePlayerLeaveZone(_player,_player->GetZoneId());
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for (int i=0; i < PLAYER_MAX_BATTLEGROUND_QUEUES; i++)
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{
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if(int32 bgTypeId = _player->GetBattleGroundQueueId(i))
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@@ -442,7 +447,7 @@ void WorldSession::SendNotification(const char *format,...)
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void WorldSession::SendNotification(int32 string_id,...)
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{
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char const* format = GetMangosString(string_id);
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char const* format = GetTrinityString(string_id);
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if(format)
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{
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va_list ap;
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@@ -458,9 +463,9 @@ void WorldSession::SendNotification(int32 string_id,...)
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}
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}
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const char * WorldSession::GetMangosString( int32 entry )
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const char * WorldSession::GetTrinityString( int32 entry )
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{
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return objmgr.GetMangosString(entry,GetSessionDbLocaleIndex());
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return objmgr.GetTrinityString(entry,GetSessionDbLocaleIndex());
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}
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void WorldSession::Handle_NULL( WorldPacket& recvPacket )
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@@ -509,3 +514,5 @@ void WorldSession::SendAuthWaitQue(uint32 position)
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}
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