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Core/Players: Fixed power slot ordering
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@@ -1425,6 +1425,7 @@ CREATE TABLE `character_stats` (
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`maxpower3` int(10) unsigned NOT NULL DEFAULT '0',
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`maxpower4` int(10) unsigned NOT NULL DEFAULT '0',
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`maxpower5` int(10) unsigned NOT NULL DEFAULT '0',
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`maxpower6` int(10) unsigned NOT NULL DEFAULT '0',
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`strength` int(10) unsigned NOT NULL DEFAULT '0',
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`agility` int(10) unsigned NOT NULL DEFAULT '0',
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`stamina` int(10) unsigned NOT NULL DEFAULT '0',
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@@ -1627,6 +1628,7 @@ CREATE TABLE `characters` (
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`power3` int(10) unsigned NOT NULL DEFAULT '0',
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`power4` int(10) unsigned NOT NULL DEFAULT '0',
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`power5` int(10) unsigned NOT NULL DEFAULT '0',
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`power6` int(10) unsigned NOT NULL DEFAULT '0',
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`latency` mediumint(8) unsigned NOT NULL DEFAULT '0',
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`talentGroupsCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
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`activeTalentGroup` tinyint(3) unsigned NOT NULL DEFAULT '0',
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2
sql/updates/characters/2015_07_12_00_characters.sql
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2
sql/updates/characters/2015_07_12_00_characters.sql
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@@ -0,0 +1,2 @@
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ALTER TABLE `characters` ADD `power6` int(10) unsigned NOT NULL DEFAULT '0' AFTER `power5`;
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ALTER TABLE `character_stats` ADD `maxpower6` int(10) unsigned NOT NULL DEFAULT '0' AFTER `maxpower5`;
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