*Add base scripting interfce for spells - thanks to Brian for help in making it compile with GCC.

*Add hook for handling spell effects in new scripting system.

--HG--
branch : trunk
This commit is contained in:
QAston
2010-07-24 22:41:42 +02:00
parent 687cd83bdd
commit 2352fc7cdf
30 changed files with 1253 additions and 14 deletions

View File

@@ -513,6 +513,20 @@ void AddSC_terokkar_forest();
void AddSC_zangarmarsh();
void AddSC_onevents();
// spells
void AddSC_deathknight_spell_scripts();
void AddSC_druid_spell_scripts();
void AddSC_generic_spell_scripts();
void AddSC_hunter_spell_scripts();
void AddSC_mage_spell_scripts();
void AddSC_paladin_spell_scripts();
void AddSC_priest_spell_scripts();
void AddSC_rogue_spell_scripts();
void AddSC_shaman_spell_scripts();
void AddSC_warlock_spell_scripts();
void AddSC_warrior_spell_scripts();
void AddSC_example_spell_scripts();
#endif
void AddScripts()
@@ -1015,5 +1029,18 @@ void AddScripts()
AddSC_zangarmarsh();
AddSC_onevents();
// spells
AddSC_deathknight_spell_scripts();
AddSC_druid_spell_scripts();
AddSC_generic_spell_scripts();
AddSC_hunter_spell_scripts();
AddSC_mage_spell_scripts();
AddSC_paladin_spell_scripts();
AddSC_priest_spell_scripts();
AddSC_rogue_spell_scripts();
AddSC_shaman_spell_scripts();
AddSC_warlock_spell_scripts();
AddSC_warrior_spell_scripts();
AddSC_example_spell_scripts();
#endif
}