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Code Style (game + scripts only):
"==" --> " == " (when needed) --HG-- branch : trunk
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@@ -732,7 +732,7 @@ bool GameObject::hasQuest(uint32 quest_id) const
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QuestRelations const& qr = objmgr.mGOQuestRelations;
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for (QuestRelations::const_iterator itr = qr.lower_bound(GetEntry()); itr != qr.upper_bound(GetEntry()); ++itr)
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{
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if (itr->second==quest_id)
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if (itr->second == quest_id)
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return true;
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}
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return false;
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@@ -743,7 +743,7 @@ bool GameObject::hasInvolvedQuest(uint32 quest_id) const
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QuestRelations const& qr = objmgr.mGOQuestInvolvedRelations;
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for (QuestRelations::const_iterator itr = qr.lower_bound(GetEntry()); itr != qr.upper_bound(GetEntry()); ++itr)
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{
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if (itr->second==quest_id)
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if (itr->second == quest_id)
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return true;
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}
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return false;
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@@ -1293,7 +1293,7 @@ void GameObject::Use(Unit* user)
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return;
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// accept only use by player from same group for caster except caster itself
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if (caster->ToPlayer()==player || !caster->ToPlayer()->IsInSameRaidWith(player))
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if (caster->ToPlayer() == player || !caster->ToPlayer()->IsInSameRaidWith(player))
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return;
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AddUniqueUse(player);
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@@ -1309,7 +1309,7 @@ void GameObject::Use(Unit* user)
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return;
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spellId = info->summoningRitual.spellId;
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if (spellId==62330) // GO store not existed spell, replace by expected
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if (spellId == 62330) // GO store not existed spell, replace by expected
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{
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// spell have reagent and mana cost but it not expected use its
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// it triggered spell in fact casted at currently channeled GO
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@@ -1372,7 +1372,7 @@ void GameObject::Use(Unit* user)
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if (level < info->meetingstone.minLevel)
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return;
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if (info->id==194097)
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if (info->id == 194097)
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spellId = 61994; // Ritual of Summoning
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else
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spellId = 59782; // Summoning Stone Effect
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