Code Style (game + scripts only):

"==" --> " == " (when needed)

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 23:25:02 +02:00
parent 49d05ba9aa
commit 2454c290b8
98 changed files with 738 additions and 738 deletions

View File

@@ -335,7 +335,7 @@ ObjectUpdater::Visit(GridRefManager<T> &m)
bool CannibalizeObjectCheck::operator()(Corpse* u)
{
// ignore bones
if (u->GetType()==CORPSE_BONES)
if (u->GetType() == CORPSE_BONES)
return false;
Player* owner = ObjectAccessor::FindPlayer(u->GetOwnerGUID());