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Code Style (game + scripts only):
"==" --> " == " (when needed) --HG-- branch : trunk
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@@ -335,7 +335,7 @@ ObjectUpdater::Visit(GridRefManager<T> &m)
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bool CannibalizeObjectCheck::operator()(Corpse* u)
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{
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// ignore bones
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if (u->GetType()==CORPSE_BONES)
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if (u->GetType() == CORPSE_BONES)
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return false;
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Player* owner = ObjectAccessor::FindPlayer(u->GetOwnerGUID());
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