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Code Style (game + scripts only):
"==" --> " == " (when needed) --HG-- branch : trunk
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@@ -648,7 +648,7 @@ void WorldSession::HandleEnterPlayerVehicle(WorldPacket &data)
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void WorldSession::HandleEjectPasenger(WorldPacket &data)
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{
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if (data.GetOpcode()==CMSG_EJECT_PASSENGER)
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if (data.GetOpcode() == CMSG_EJECT_PASSENGER)
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{
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if (Vehicle* Vv= _player->GetVehicleKit())
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{
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