Code Style (game + scripts only):

"==" --> " == " (when needed)

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 23:25:02 +02:00
parent 49d05ba9aa
commit 2454c290b8
98 changed files with 738 additions and 738 deletions

View File

@@ -53,7 +53,7 @@ uint32 GuidHigh2TypeId(uint32 guid_hi)
switch(guid_hi)
{
case HIGHGUID_ITEM: return TYPEID_ITEM;
//case HIGHGUID_CONTAINER: return TYPEID_CONTAINER; HIGHGUID_CONTAINER==HIGHGUID_ITEM currently
//case HIGHGUID_CONTAINER: return TYPEID_CONTAINER; HIGHGUID_CONTAINER == HIGHGUID_ITEM currently
case HIGHGUID_UNIT: return TYPEID_UNIT;
case HIGHGUID_PET: return TYPEID_UNIT;
case HIGHGUID_PLAYER: return TYPEID_PLAYER;
@@ -1584,7 +1584,7 @@ void WorldObject::MonsterYellToZone(int32 textId, uint32 language, uint64 Target
Map::PlayerList const& pList = GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr)
if (itr->getSource()->GetZoneId()==zoneid)
if (itr->getSource()->GetZoneId() == zoneid)
say_do(itr->getSource());
}
@@ -1823,7 +1823,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy
Unit::AuraEffectList const& auraClassScripts = GetAuraEffectsByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
for (Unit::AuraEffectList::const_iterator itr = auraClassScripts.begin(); itr!=auraClassScripts.end();)
{
if ((*itr)->GetMiscValue()==2228)
if ((*itr)->GetMiscValue() == 2228)
{
RemoveAurasDueToSpell((*itr)->GetId());
itr = auraClassScripts.begin();
@@ -1838,7 +1838,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy
return NULL;
}
// petentry==0 for hunter "call pet" (current pet summoned if any)
// petentry == 0 for hunter "call pet" (current pet summoned if any)
if (!entry)
{
delete pet;
@@ -1904,7 +1904,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy
Unit::AuraEffectList const& auraClassScripts = GetAuraEffectsByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
for (Unit::AuraEffectList::const_iterator itr = auraClassScripts.begin(); itr!=auraClassScripts.end();)
{
if ((*itr)->GetMiscValue()==2228)
if ((*itr)->GetMiscValue() == 2228)
{
RemoveAurasDueToSpell((*itr)->GetId());
itr = auraClassScripts.begin();
@@ -2030,7 +2030,7 @@ namespace Trinity
void operator()(Creature* c) const
{
// skip self or target
if (c==i_searcher || c==&i_object)
if (c == i_searcher || c == &i_object)
return;
float x,y,z;
@@ -2049,7 +2049,7 @@ namespace Trinity
void operator()(T* u) const
{
// skip self or target
if (u==i_searcher || u==&i_object)
if (u == i_searcher || u == &i_object)
return;
float x,y;