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Code Style (game + scripts only):
"==" --> " == " (when needed) --HG-- branch : trunk
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@@ -430,7 +430,7 @@ void WorldSession::HandlePetSetAction(WorldPacket & recv_data)
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return;
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// in the normal case, command and reaction buttons can only be moved, not removed
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// at moving count ==2, at removing count == 1
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// at moving count == 2, at removing count == 1
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// ignore attempt to remove command|reaction buttons (not possible at normal case)
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if (act_state == ACT_COMMAND || act_state == ACT_REACTION)
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{
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