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Code Style (game + scripts only):
"==" --> " == " (when needed) --HG-- branch : trunk
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@@ -415,7 +415,7 @@ void WorldSession::HandleCancelAuraOpcode(WorldPacket& recvPacket)
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if (IsChanneledSpell(spellInfo))
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{
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if (Spell* curSpell = _player->GetCurrentSpell(CURRENT_CHANNELED_SPELL))
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if (curSpell->m_spellInfo->Id==spellId)
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if (curSpell->m_spellInfo->Id == spellId)
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_player->InterruptSpell(CURRENT_CHANNELED_SPELL);
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return;
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}
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