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Fix bug with going trough things on login. Thanks to Opterman and Nofantasy
--HG-- branch : trunk
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@@ -173,6 +173,7 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map *map, uint32 phaseMa
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SetUInt32Value(GAMEOBJECT_FACTION, goinfo->faction);
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SetUInt32Value(GAMEOBJECT_FLAGS, goinfo->flags);
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SetUInt16Value(GAMEOBJECT_DYNAMIC, 1, uint16(-1));
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SetEntry(goinfo->id);
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