Replaced ACE_Method_Request based DelayExecutor by PCQ impl

Untested due to worldserver still breaking because of ACE threading fails
This commit is contained in:
leak
2014-07-02 00:41:30 +02:00
parent f8e829da65
commit 25e633aa34
8 changed files with 54 additions and 258 deletions

View File

@@ -18,57 +18,61 @@
#include <mutex>
#include <condition_variable>
#include <ace/Method_Request.h>
#include "MapUpdater.h"
#include "DelayExecutor.h"
#include "Map.h"
#include "DatabaseEnv.h"
class MapUpdateRequest : public ACE_Method_Request
class MapUpdateRequest
{
private:
Map& m_map;
MapUpdater& m_updater;
ACE_UINT32 m_diff;
uint32 m_diff;
public:
MapUpdateRequest(Map& m, MapUpdater& u, ACE_UINT32 d)
MapUpdateRequest(Map& m, MapUpdater& u, uint32 d)
: m_map(m), m_updater(u), m_diff(d)
{
}
virtual int call()
void call()
{
m_map.Update (m_diff);
m_updater.update_finished();
return 0;
}
};
MapUpdater::MapUpdater(): m_executor(), pending_requests(0) { }
MapUpdater::MapUpdater(): pending_requests(0) { }
MapUpdater::~MapUpdater()
{
deactivate();
}
int MapUpdater::activate(size_t num_threads)
void MapUpdater::activate(size_t num_threads)
{
return m_executor.start((int)num_threads);
for (size_t i = 0; i < num_threads; ++i)
{
_workerThreads.push_back(std::thread(&MapUpdater::WorkerThread, this));
}
}
int MapUpdater::deactivate()
void MapUpdater::deactivate()
{
wait();
return m_executor.deactivate();
_queue.Cancel();
for (auto& thread : _workerThreads)
{
thread.join();
}
}
int MapUpdater::wait()
void MapUpdater::wait()
{
std::unique_lock<std::mutex> lock(_lock);
@@ -76,43 +80,44 @@ int MapUpdater::wait()
_condition.wait(lock);
lock.unlock();
return 0;
}
int MapUpdater::schedule_update(Map& map, ACE_UINT32 diff)
void MapUpdater::schedule_update(Map& map, uint32 diff)
{
std::lock_guard<std::mutex> lock(_lock);
++pending_requests;
if (m_executor.execute(new MapUpdateRequest(map, *this, diff)) == -1)
{
ACE_DEBUG((LM_ERROR, ACE_TEXT("(%t) \n"), ACE_TEXT("Failed to schedule Map Update")));
--pending_requests;
return -1;
}
return 0;
_queue.Push(new MapUpdateRequest(map, *this, diff));
}
bool MapUpdater::activated()
{
return m_executor.activated();
return _workerThreads.size() > 0;
}
void MapUpdater::update_finished()
{
std::lock_guard<std::mutex> lock(_lock);
if (pending_requests == 0)
{
ACE_ERROR((LM_ERROR, ACE_TEXT("(%t)\n"), ACE_TEXT("MapUpdater::update_finished BUG, report to devs")));
return;
}
--pending_requests;
_condition.notify_all();
}
void MapUpdater::WorkerThread()
{
while (1)
{
MapUpdateRequest* request = nullptr;
_queue.WaitAndPop(request);
if (_cancelationToken)
return;
request->call();
delete request;
}
}