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Core/Code: Unify codestyle for brackets: {} to { }.
Also added missing copyright to some files.
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@@ -37,10 +37,10 @@ struct SkillExtraItemEntry
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uint8 additionalMaxNum;
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SkillExtraItemEntry()
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: requiredSpecialization(0), additionalCreateChance(0.0f), additionalMaxNum(0) {}
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: requiredSpecialization(0), additionalCreateChance(0.0f), additionalMaxNum(0) { }
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SkillExtraItemEntry(uint32 rS, float aCC, uint8 aMN)
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: requiredSpecialization(rS), additionalCreateChance(aCC), additionalMaxNum(aMN) {}
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: requiredSpecialization(rS), additionalCreateChance(aCC), additionalMaxNum(aMN) { }
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};
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// map to store the extra item creation info, the key is the spellId of the creation spell, the mapped value is the assigned SkillExtraItemEntry
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