mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-23 10:26:28 +01:00
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget --HG-- branch : trunk
This commit is contained in:
@@ -15,34 +15,27 @@
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "Wintergrasp.h"
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#include "SpellAuras.h"
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#include "Vehicle.h"
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#include "ObjectMgr.h"
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#include "World.h"
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typedef uint32 TeamPair[2];
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enum WintergraspQuest
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{
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SLAY_THEM_ALL_1 = 13180, //Horde Quest
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SLAY_THEM_ALL_2 = 13178, //Horde Quest
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NO_MERCY_MERCILESS = 13177, //Alliance Quest
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NO_MERCY_MERCILESS_1 = 13179, //Alliance Quest
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A_VICTORY_IN_WG = 13181,
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H_VICTORY_IN_WG = 13183
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};
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enum CreatureEntry
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{
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CRE_ENG_A = 30499,
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CRE_ENG_H = 30400,
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CRE_PVP_KILL = 31086 //Quest Objective
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};
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const TeamPair CreatureEntryPair[] =
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{
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{32307, 32308}, // Guards
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@@ -58,14 +51,12 @@ const TeamPair CreatureEntryPair[] =
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{32615, 32626}, // Warbringer & Brigadier General
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{0,0}
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};
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const TeamPair GODisplayPair[] =
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{
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{5651, 5652},
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{8256, 8257},
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{0,0}
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};
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void LoadTeamPair(TeamPairMap &pairMap, const TeamPair *pair)
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{
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while((*pair)[0])
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@@ -75,27 +66,21 @@ void LoadTeamPair(TeamPairMap &pairMap, const TeamPair *pair)
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++pair;
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}
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}
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#define REMOVE_WARTIME_AURAS(p) (p)->RemoveAura(SPELL_RECRUIT);\
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(p)->RemoveAura(SPELL_CORPORAL);(p)->RemoveAura(SPELL_LIEUTENANT)
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#define REMOVE_TENACITY_AURA(p) CastTenacity(p, 0)
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// Visual defines, easier to understand code
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#define getDefenderTeam() m_defender
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#define getAttackerTeam() OTHER_TEAM(m_defender)
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typedef std::list<const AreaPOIEntry *> AreaPOIList;
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bool OPvPWintergrasp::SetupOutdoorPvP()
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{
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if(!sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_ENABLED))
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return false;
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m_defender = TeamId(rand()%2);
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m_changeDefender = false;
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m_workshopCount[TEAM_ALLIANCE] = 0;
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m_workshopCount[TEAM_HORDE] = 0;
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// Select POI
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AreaPOIList areaPOIs;
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float minX = 9999, minY = 9999, maxX = -9999, maxY = -9999;
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@@ -112,7 +97,6 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
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}
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}
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minX -= 20; minY -= 20; maxX += 20; maxY += 20;
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// Coords: 4290.330078, 1790.359985 - 5558.379883, 4048.889893
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QueryResult *result = WorldDatabase.PQuery("SELECT guid FROM gameobject,gameobject_template"
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" WHERE gameobject.map=571"
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@@ -123,16 +107,13 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
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minX, minY, maxX, maxY);
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if (!result)
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return false;
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do
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{
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Field *fields = result->Fetch();
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uint32 guid = fields[0].GetUInt32();
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GameObjectData const * goData = objmgr.GetGOData(guid);
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if (!goData) // this should not happen
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continue;
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float x = goData->posX, y = goData->posY;
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float minDist = 100;
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AreaPOIList::iterator poi = areaPOIs.end();
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@@ -140,7 +121,6 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
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{
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if (!(*itr)->icon[1]) // note: may for other use
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continue;
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float dist = (abs((*itr)->x - x) + abs((*itr)->y - y));
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if (minDist > dist)
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{
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@@ -148,20 +128,16 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
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poi = itr;
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}
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}
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if (poi == areaPOIs.end())
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continue;
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// add building to the list
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TeamId teamId = x > POS_X_CENTER ? getDefenderTeam() : getAttackerTeam();
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m_buildingStates[guid] = new BuildingState((*poi)->worldState, teamId, getDefenderTeam() != TEAM_ALLIANCE);
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if ((*poi)->id == 2246)
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m_gate = m_buildingStates[guid];
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areaPOIs.erase(poi);
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// add capture point
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uint32 capturePointEntry = 0;
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switch(goData->id)
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{
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case 192028: // NW
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@@ -179,17 +155,14 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
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if (capturePointEntry)
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{
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uint32 engGuid = 0;
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QueryResult *result = WorldDatabase.PQuery("SELECT guid FROM creature"
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" WHERE creature.map=571"
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" AND creature.id IN (%u, %u);", CRE_ENG_A, CRE_ENG_H);
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if (!result)
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{
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sLog.outError("Cannot find siege workshop master in creature!");
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continue;
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}
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float minDist = 100;
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do
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{
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@@ -198,7 +171,6 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
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const CreatureData *creData = objmgr.GetCreatureData(guid);
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if (!creData)
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continue;
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float dist = (abs(creData->posX - x) + abs(creData->posY - y));
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if (minDist > dist)
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{
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@@ -207,13 +179,11 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
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}
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}while(result->NextRow());
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delete result;
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if (!engGuid)
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{
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sLog.outError("Cannot find nearby siege workshop master!");
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continue;
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}
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SiegeWorkshop *workshop = new SiegeWorkshop(this, m_buildingStates[guid]);
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if (!workshop->SetCapturePointData(capturePointEntry, goData->mapid, goData->posX + 40 * cos(goData->orientation + M_PI / 2), goData->posY + 40 * sin(goData->orientation + M_PI / 2), goData->posZ))
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{
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@@ -224,7 +194,6 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
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const CreatureData *creData = objmgr.GetCreatureData(engGuid);
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if (!creData)
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continue;
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workshop->m_engEntry = const_cast<uint32*>(&creData->id);
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const_cast<CreatureData*>(creData)->displayid = 0;
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workshop->m_workshopGuid = guid;
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@@ -238,13 +207,11 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
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}
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}while(result->NextRow());
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delete result;
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if (!m_gate)
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{
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sLog.outError("Cannot find wintergrasp fortress gate!");
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return false;
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}
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// Load Graveyard
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GraveYardMap::const_iterator graveLow = objmgr.mGraveYardMap.lower_bound(ZONE_WINTERGRASP);
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GraveYardMap::const_iterator graveUp = objmgr.mGraveYardMap.upper_bound(ZONE_WINTERGRASP);
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@@ -259,7 +226,6 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
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++itr;
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continue;
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}
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GraveYardMap::const_iterator graveItr;
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for (graveItr = graveLow; graveItr != graveUp; ++graveItr)
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if (graveItr->second.safeLocId == loc->ID)
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@@ -271,7 +237,6 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
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graveData.team = 0;
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graveItr = objmgr.mGraveYardMap.insert(std::make_pair(ZONE_WINTERGRASP, graveData));
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}
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for (BuildingStateMap::iterator stateItr = m_buildingStates.begin(); stateItr != m_buildingStates.end(); ++stateItr)
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{
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if (stateItr->second->worldState == (*itr)->worldState)
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@@ -285,28 +250,21 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
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else
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++itr;
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}
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//for (AreaPOIList::iterator itr = areaPOIs.begin(); itr != areaPOIs.end(); ++itr)
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// sLog.outError("not assigned %u %f %f", (*itr)->id, (*itr)->x, (*itr)->y);
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//gameeventmgr.StartInternalEvent(GameEventWintergraspDefender[getDefenderTeam()]);
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//Titan Relic eventid = 19982
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objmgr.AddGOData(192829, 571, 5440, 2840.8, 420.43 + 10, 0);
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LoadTeamPair(m_goDisplayPair, GODisplayPair);
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LoadTeamPair(m_creEntryPair, CreatureEntryPair);
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m_wartime = false;
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m_timer = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_START_TIME) * MINUTE * IN_MILISECONDS;
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m_towerCount[getDefenderTeam()][DAMAGE_INTACT] = 4;
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m_towerCount[getAttackerTeam()][DAMAGE_INTACT] = 3;
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m_towerCount[TEAM_ALLIANCE][DAMAGE_DAMAGED] = 0;
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m_towerCount[TEAM_HORDE][DAMAGE_DAMAGED] = 0;
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m_towerCount[TEAM_ALLIANCE][DAMAGE_DESTROYED] = 0;
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m_towerCount[TEAM_HORDE][DAMAGE_DESTROYED] = 0;
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// Load custom rewards
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if (sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_CUSTOM_HONOR))
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{
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@@ -317,13 +275,10 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
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m_customHonorReward[DAMAGED_BUILDING] = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_DAMAGED_BUILDING);
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m_customHonorReward[INTACT_BUILDING] = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_INTACT_BUILDING);
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}
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RemoveOfflinePlayerWGAuras();
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RegisterZone(ZONE_WINTERGRASP);
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return true;
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}
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void OPvPWintergrasp::ProcessEvent(GameObject *obj, uint32 eventId)
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{
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if (eventId == 19982)
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@@ -343,14 +298,12 @@ void OPvPWintergrasp::ProcessEvent(GameObject *obj, uint32 eventId)
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if (eventId == obj->GetGOInfo()->building.damagedEvent)
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{
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state->damageState = DAMAGE_DAMAGED;
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if (state->type == BUILDING_TOWER)
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++m_towerCount[state->GetTeam()][DAMAGE_DAMAGED];
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}
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else if (eventId == obj->GetGOInfo()->building.destroyedEvent)
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{
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state->damageState = DAMAGE_DESTROYED;
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if (state->type == BUILDING_WORKSHOP)
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ModifyWorkshopCount(state->GetTeam(), false);
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else if (state->type == BUILDING_TOWER)
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@@ -363,29 +316,24 @@ void OPvPWintergrasp::ProcessEvent(GameObject *obj, uint32 eventId)
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}
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}
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}
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void OPvPWintergrasp::RemoveOfflinePlayerWGAuras()
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{
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// if server crashed while in battle there could be players with rank or tenacity
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CharacterDatabase.PExecute("DELETE FROM character_aura WHERE spell IN (%u,%u,%u, %u)",
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SPELL_RECRUIT, SPELL_CORPORAL, SPELL_LIEUTENANT, SPELL_TENACITY);
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}
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void OPvPWintergrasp::ModifyWorkshopCount(TeamId team, bool add)
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{
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if (team == TEAM_NEUTRAL)
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return;
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if (add)
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++m_workshopCount[team];
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else if (m_workshopCount[team])
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--m_workshopCount[team];
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else
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sLog.outError("OPvPWintergrasp::ModifyWorkshopCount: negative workshop count!");
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SendUpdateWorldState(MaxVehNumWorldState[team], m_workshopCount[team] * MAX_VEHICLE_PER_WORKSHOP);
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}
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uint32 OPvPWintergrasp::GetCreatureEntry(uint32 guidlow, const CreatureData *data)
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{
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if (getDefenderTeam() == TEAM_ALLIANCE)
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@@ -399,7 +347,6 @@ uint32 OPvPWintergrasp::GetCreatureEntry(uint32 guidlow, const CreatureData *dat
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}
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return data->id;
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}
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WintergraspCreType OPvPWintergrasp::GetCreatureType(uint32 entry) const
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{
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// VEHICLES, GUARDS and TURRETS gives kill credit
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@@ -438,7 +385,6 @@ WintergraspCreType OPvPWintergrasp::GetCreatureType(uint32 entry) const
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return CREATURE_OTHER; // Revenants, Elementals, etc
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}
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}
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void OPvPWintergrasp::OnCreatureCreate(Creature *creature, bool add)
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{
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uint32 entry = creature->GetEntry();
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@@ -448,7 +394,6 @@ void OPvPWintergrasp::OnCreatureCreate(Creature *creature, bool add)
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{
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if (!creature->isSummon())
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return;
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TeamId team;
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if (add)
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{
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@@ -458,7 +403,6 @@ void OPvPWintergrasp::OnCreatureCreate(Creature *creature, bool add)
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team = TEAM_HORDE;
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else
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return;
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if (uint32 engLowguid = GUID_LOPART(((TempSummon*)creature)->GetSummonerGUID()))
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{
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if (SiegeWorkshop *workshop = GetWorkshopByEngGuid(engLowguid))
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@@ -476,7 +420,6 @@ void OPvPWintergrasp::OnCreatureCreate(Creature *creature, bool add)
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}
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}
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}
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if (m_tenacityStack > 0)
|
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{
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if (team == TEAM_ALLIANCE)
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@@ -521,11 +464,9 @@ void OPvPWintergrasp::OnCreatureCreate(Creature *creature, bool add)
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break;
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}
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}
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void OPvPWintergrasp::OnGameObjectCreate(GameObject *go, bool add)
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{
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OutdoorPvP::OnGameObjectCreate(go, add);
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if (UpdateGameObjectInfo(go))
|
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{
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if (add) m_gobjects.insert(go);
|
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@@ -553,7 +494,6 @@ void OPvPWintergrasp::OnGameObjectCreate(GameObject *go, bool add)
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}
|
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}
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}
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void OPvPWintergrasp::UpdateAllWorldObject()
|
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{
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// update cre and go factions
|
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@@ -561,16 +501,13 @@ void OPvPWintergrasp::UpdateAllWorldObject()
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UpdateGameObjectInfo(*itr);
|
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for (CreatureSet::iterator itr = m_creatures.begin(); itr != m_creatures.end(); ++itr)
|
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UpdateCreatureInfo(*itr);
|
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|
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// rebuild and update building states
|
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RebuildAllBuildings();
|
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|
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// update capture points
|
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for (OPvPCapturePointMap::iterator itr = m_capturePoints.begin(); itr != m_capturePoints.end(); ++itr)
|
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if (SiegeWorkshop *workshop = dynamic_cast<SiegeWorkshop*>(itr->second))
|
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workshop->SetTeamByBuildingState();
|
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}
|
||||
|
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void OPvPWintergrasp::RebuildAllBuildings()
|
||||
{
|
||||
for (BuildingStateMap::const_iterator itr = m_buildingStates.begin(); itr != m_buildingStates.end(); ++itr)
|
||||
@@ -583,17 +520,14 @@ void OPvPWintergrasp::RebuildAllBuildings()
|
||||
}
|
||||
else
|
||||
itr->second->health = 0;
|
||||
|
||||
if (itr->second->damageState == DAMAGE_DESTROYED)
|
||||
{
|
||||
if (itr->second->type == BUILDING_WORKSHOP)
|
||||
ModifyWorkshopCount(itr->second->GetTeam(), true);
|
||||
}
|
||||
|
||||
itr->second->damageState = DAMAGE_INTACT;
|
||||
itr->second->SetTeam(getDefenderTeam() == TEAM_ALLIANCE ? OTHER_TEAM(itr->second->defaultTeam) : itr->second->defaultTeam);
|
||||
}
|
||||
|
||||
m_towerCount[getDefenderTeam()][DAMAGE_INTACT] = 4;
|
||||
m_towerCount[getAttackerTeam()][DAMAGE_INTACT] = 3;
|
||||
m_towerCount[TEAM_ALLIANCE][DAMAGE_DAMAGED] = 0;
|
||||
@@ -601,7 +535,6 @@ void OPvPWintergrasp::RebuildAllBuildings()
|
||||
m_towerCount[TEAM_ALLIANCE][DAMAGE_DESTROYED] = 0;
|
||||
m_towerCount[TEAM_HORDE][DAMAGE_DESTROYED] = 0;
|
||||
}
|
||||
|
||||
void OPvPWintergrasp::SendInitWorldStatesTo(Player *player) const
|
||||
{
|
||||
WorldPacket data(SMSG_INIT_WORLD_STATES, (4+4+4+2+(m_buildingStates.size()*8)));
|
||||
@@ -609,29 +542,23 @@ void OPvPWintergrasp::SendInitWorldStatesTo(Player *player) const
|
||||
data << uint32(ZONE_WINTERGRASP);
|
||||
data << uint32(0);
|
||||
data << uint16(4+5+4+m_buildingStates.size());
|
||||
|
||||
data << uint32(3803) << uint32(getDefenderTeam() == TEAM_ALLIANCE ? 1 : 0);
|
||||
data << uint32(3802) << uint32(getDefenderTeam() != TEAM_ALLIANCE ? 1 : 0);
|
||||
data << uint32(3801) << uint32(isWarTime() ? 0 : 1);
|
||||
data << uint32(3710) << uint32(isWarTime() ? 1 : 0);
|
||||
|
||||
for (uint32 i = 0; i < 5; ++i)
|
||||
data << ClockWorldState[i] << m_clock[i];
|
||||
|
||||
data << uint32(3490) << uint32(m_vehicles[TEAM_HORDE].size());
|
||||
data << uint32(3491) << m_workshopCount[TEAM_HORDE] * MAX_VEHICLE_PER_WORKSHOP;
|
||||
data << uint32(3680) << uint32(m_vehicles[TEAM_ALLIANCE].size());
|
||||
data << uint32(3681) << m_workshopCount[TEAM_ALLIANCE] * MAX_VEHICLE_PER_WORKSHOP;
|
||||
|
||||
for (BuildingStateMap::const_iterator itr = m_buildingStates.begin(); itr != m_buildingStates.end(); ++itr)
|
||||
itr->second->FillData(data);
|
||||
|
||||
if (player)
|
||||
player->GetSession()->SendPacket(&data);
|
||||
else
|
||||
BroadcastPacket(data);
|
||||
}
|
||||
|
||||
void OPvPWintergrasp::BroadcastStateChange(BuildingState *state) const
|
||||
{
|
||||
if (m_sendUpdate)
|
||||
@@ -639,7 +566,6 @@ void OPvPWintergrasp::BroadcastStateChange(BuildingState *state) const
|
||||
for (PlayerSet::const_iterator p_itr = m_players[team].begin(); p_itr != m_players[team].end(); ++p_itr)
|
||||
state->SendUpdate(*p_itr);
|
||||
}
|
||||
|
||||
// Called at Start and Battle End
|
||||
bool OPvPWintergrasp::UpdateCreatureInfo(Creature *creature) const
|
||||
{
|
||||
@@ -680,7 +606,6 @@ bool OPvPWintergrasp::UpdateCreatureInfo(Creature *creature) const
|
||||
creature->DisappearAndDie();
|
||||
return false;
|
||||
}
|
||||
|
||||
TeamPairMap::const_iterator itr = m_creEntryPair.find(creature->GetCreatureData()->id);
|
||||
if (itr != m_creEntryPair.end())
|
||||
{
|
||||
@@ -691,20 +616,17 @@ bool OPvPWintergrasp::UpdateCreatureInfo(Creature *creature) const
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Return false = Need to rebuild at battle End/Start
|
||||
// true = no need to rebuild (ie: Banners or teleporters)
|
||||
bool OPvPWintergrasp::UpdateGameObjectInfo(GameObject *go) const
|
||||
{
|
||||
uint32 attFaction = 35;
|
||||
uint32 defFaction = 35;
|
||||
|
||||
if (isWarTime())
|
||||
{
|
||||
attFaction = WintergraspFaction[getAttackerTeam()];
|
||||
defFaction = WintergraspFaction[getDefenderTeam()];
|
||||
}
|
||||
|
||||
switch(go->GetGOInfo()->displayId)
|
||||
{
|
||||
case 8244: // Defender's Portal - Vehicle Teleporter
|
||||
@@ -713,7 +635,6 @@ bool OPvPWintergrasp::UpdateGameObjectInfo(GameObject *go) const
|
||||
case 7967: // Titan relic
|
||||
go->SetUInt32Value(GAMEOBJECT_FACTION, attFaction);
|
||||
return true;
|
||||
|
||||
case 8165: // Wintergrasp Keep Door
|
||||
case 7877: // Wintergrasp Fortress Wall
|
||||
case 7878: // Wintergrasp Keep Tower
|
||||
@@ -730,7 +651,6 @@ bool OPvPWintergrasp::UpdateGameObjectInfo(GameObject *go) const
|
||||
go->SetUInt32Value(GAMEOBJECT_FACTION, WintergraspFaction[workshop->m_buildingState->GetTeam()]);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Note: this is only for test, still need db support
|
||||
TeamPairMap::const_iterator itr = m_goDisplayPair.find(go->GetGOInfo()->displayId);
|
||||
if (itr != m_goDisplayPair.end())
|
||||
@@ -741,18 +661,15 @@ bool OPvPWintergrasp::UpdateGameObjectInfo(GameObject *go) const
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void OPvPWintergrasp::HandlePlayerEnterZone(Player * plr, uint32 zone)
|
||||
{
|
||||
if (isWarTime() && !plr->HasAura(SPELL_RECRUIT) && !plr->HasAura(SPELL_CORPORAL)
|
||||
&& !plr->HasAura(SPELL_LIEUTENANT))
|
||||
plr->CastSpell(plr, SPELL_RECRUIT, true);
|
||||
|
||||
SendInitWorldStatesTo(plr);
|
||||
OutdoorPvP::HandlePlayerEnterZone(plr, zone);
|
||||
UpdateTenacityStack();
|
||||
}
|
||||
|
||||
void OPvPWintergrasp::HandlePlayerLeaveZone(Player * plr, uint32 zone)
|
||||
{
|
||||
if (!plr->GetSession()->PlayerLogout())
|
||||
@@ -765,7 +682,6 @@ void OPvPWintergrasp::HandlePlayerLeaveZone(Player * plr, uint32 zone)
|
||||
OutdoorPvP::HandlePlayerLeaveZone(plr, zone);
|
||||
UpdateTenacityStack();
|
||||
}
|
||||
|
||||
void OPvPWintergrasp::PromotePlayer(Player *killer) const
|
||||
{
|
||||
Aura *aur;
|
||||
@@ -792,7 +708,6 @@ void OPvPWintergrasp::PromotePlayer(Player *killer) const
|
||||
else if (killer->HasAura(SPELL_LIEUTENANT))
|
||||
killer->CastSpell(killer, SPELL_LIEUTENANT, true);
|
||||
}
|
||||
|
||||
void OPvPWintergrasp::HandleKill(Player *killer, Unit *victim)
|
||||
{
|
||||
bool ok = false;
|
||||
@@ -800,7 +715,6 @@ void OPvPWintergrasp::HandleKill(Player *killer, Unit *victim)
|
||||
{
|
||||
if (victim->getLevel() >= 70)
|
||||
ok = true;
|
||||
|
||||
if(killer->GetQuestStatus(SLAY_THEM_ALL_1) == QUEST_STATUS_INCOMPLETE || killer->GetQuestStatus(SLAY_THEM_ALL_2) == QUEST_STATUS_INCOMPLETE || killer->GetQuestStatus(NO_MERCY_MERCILESS_1) == QUEST_STATUS_INCOMPLETE || killer->GetQuestStatus(NO_MERCY_MERCILESS) == QUEST_STATUS_INCOMPLETE)
|
||||
killer->KilledMonsterCredit(CRE_PVP_KILL,0);
|
||||
}
|
||||
@@ -815,7 +729,6 @@ void OPvPWintergrasp::HandleKill(Player *killer, Unit *victim)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (ok)
|
||||
{
|
||||
if (Group *pGroup = killer->GetGroup())
|
||||
@@ -828,15 +741,12 @@ void OPvPWintergrasp::HandleKill(Player *killer, Unit *victim)
|
||||
PromotePlayer(killer);
|
||||
}
|
||||
}
|
||||
|
||||
// Cast or removes Tenacity. MaxHP Modified, HP keeps it's % ratio
|
||||
void OPvPWintergrasp::CastTenacity(Unit *unit, int32 newStack)
|
||||
{
|
||||
if (!unit)
|
||||
return;
|
||||
|
||||
uint32 spellId = unit->GetTypeId() == TYPEID_PLAYER ? SPELL_TENACITY : SPELL_TENACITY_VEHICLE;
|
||||
|
||||
if (newStack)
|
||||
unit->SetAuraStack(spellId, unit, newStack);
|
||||
else
|
||||
@@ -844,18 +754,15 @@ void OPvPWintergrasp::CastTenacity(Unit *unit, int32 newStack)
|
||||
if (unit->GetTypeId() != TYPEID_PLAYER || unit->isAlive())
|
||||
unit->SetHealth(uint32(unit->GetMaxHealth()*((float)unit->GetHealth()) / unit->GetMaxHealth()));
|
||||
}
|
||||
|
||||
// Recalculates Tenacity and applies it to Players / Vehicles
|
||||
void OPvPWintergrasp::UpdateTenacityStack()
|
||||
{
|
||||
if (!isWarTime())
|
||||
return;
|
||||
|
||||
TeamId team = TEAM_NEUTRAL;
|
||||
uint32 allianceNum = m_players[TEAM_ALLIANCE].size();;
|
||||
uint32 hordeNum = m_players[TEAM_HORDE].size();;
|
||||
int32 newStack = 0;
|
||||
|
||||
if (allianceNum && hordeNum)
|
||||
{
|
||||
if (allianceNum < hordeNum)
|
||||
@@ -863,44 +770,35 @@ void OPvPWintergrasp::UpdateTenacityStack()
|
||||
else if (allianceNum > hordeNum)
|
||||
newStack = (1 - int32(allianceNum / hordeNum))*4; // negative, should cast on horde
|
||||
}
|
||||
|
||||
if (newStack == m_tenacityStack)
|
||||
return;
|
||||
|
||||
if (m_tenacityStack > 0 && newStack <= 0) // old buff was on alliance
|
||||
team = TEAM_ALLIANCE;
|
||||
else if (m_tenacityStack < 0 && newStack >= 0) // old buff was on horde
|
||||
team = TEAM_HORDE;
|
||||
|
||||
m_tenacityStack = newStack;
|
||||
|
||||
// Remove old buff
|
||||
if (team != TEAM_NEUTRAL)
|
||||
{
|
||||
for (PlayerSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
|
||||
if ((*itr)->getLevel() > 69)
|
||||
REMOVE_TENACITY_AURA((*itr));
|
||||
|
||||
for (CreatureSet::const_iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr)
|
||||
REMOVE_TENACITY_AURA((*itr));
|
||||
}
|
||||
|
||||
// Apply new buff
|
||||
if (newStack)
|
||||
{
|
||||
team = newStack > 0 ? TEAM_ALLIANCE : TEAM_HORDE;
|
||||
if (newStack < 0) newStack = -newStack;
|
||||
int32 auraStack = newStack > 20 ? 20 : newStack; // Dont let it be higher than 20
|
||||
|
||||
for (PlayerSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
|
||||
if ((*itr)->getLevel() > 69)
|
||||
CastTenacity((*itr), auraStack);
|
||||
|
||||
for (CreatureSet::const_iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr)
|
||||
CastTenacity((*itr), auraStack);
|
||||
}
|
||||
}
|
||||
|
||||
void OPvPWintergrasp::VehicleCastSpell(TeamId team, int32 spellId) const
|
||||
{
|
||||
if (spellId > 0)
|
||||
@@ -910,14 +808,12 @@ void OPvPWintergrasp::VehicleCastSpell(TeamId team, int32 spellId) const
|
||||
for (CreatureSet::const_iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr)
|
||||
(*itr)->RemoveAura((uint32)-spellId); // by stack?
|
||||
}
|
||||
|
||||
void OPvPWintergrasp::LieutenantCastSpell(TeamId team, int32 spellId) const
|
||||
{
|
||||
for (PlayerSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
|
||||
if ((*itr)->HasAura(SPELL_LIEUTENANT) && ((*itr)->getLevel() > 69))
|
||||
(*itr)->CastSpell(*itr, (uint32)spellId, true);
|
||||
}
|
||||
|
||||
void OPvPWintergrasp::UpdateClockDigit(uint32 &timer, uint32 digit, uint32 mod)
|
||||
{
|
||||
uint32 value = timer%mod;
|
||||
@@ -928,7 +824,6 @@ void OPvPWintergrasp::UpdateClockDigit(uint32 &timer, uint32 digit, uint32 mod)
|
||||
SendUpdateWorldState(ClockWorldState[digit], value);
|
||||
}
|
||||
}
|
||||
|
||||
void OPvPWintergrasp::UpdateClock()
|
||||
{
|
||||
uint32 timer = m_timer / 1000;
|
||||
@@ -939,25 +834,20 @@ void OPvPWintergrasp::UpdateClock()
|
||||
if (!isWarTime())
|
||||
UpdateClockDigit(timer, 4, 10);
|
||||
}
|
||||
|
||||
bool OPvPWintergrasp::Update(uint32 diff)
|
||||
{
|
||||
if(!sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_ENABLED))
|
||||
return false;
|
||||
|
||||
if (m_timer > diff)
|
||||
{
|
||||
m_timer -= diff;
|
||||
|
||||
if (isWarTime())
|
||||
OutdoorPvP::Update(diff); // update capture points
|
||||
|
||||
UpdateClock();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_sendUpdate = false;
|
||||
|
||||
if (isWarTime())
|
||||
{
|
||||
if (m_changeDefender)
|
||||
@@ -976,7 +866,6 @@ bool OPvPWintergrasp::Update(uint32 diff)
|
||||
else
|
||||
sWorld.SendZoneText(ZONE_WINTERGRASP, "Horde has successfully defended the fortress!");
|
||||
}
|
||||
|
||||
EndBattle();
|
||||
}
|
||||
else
|
||||
@@ -984,33 +873,26 @@ bool OPvPWintergrasp::Update(uint32 diff)
|
||||
sWorld.SendZoneText(ZONE_WINTERGRASP, "Battle begins!");
|
||||
StartBattle();
|
||||
}
|
||||
|
||||
UpdateAllWorldObject();
|
||||
UpdateClock();
|
||||
|
||||
SendInitWorldStatesTo();
|
||||
m_sendUpdate = true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void OPvPWintergrasp::StartBattle()
|
||||
{
|
||||
m_wartime = true;
|
||||
m_timer = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_BATTLE_TIME) * MINUTE * IN_MILISECONDS;
|
||||
|
||||
// Add recruit Aura, Add Tenacity
|
||||
TeamCastSpell(getDefenderTeam(), SPELL_RECRUIT);
|
||||
TeamCastSpell(getAttackerTeam(), SPELL_RECRUIT);
|
||||
UpdateTenacityStack();
|
||||
}
|
||||
|
||||
void OPvPWintergrasp::EndBattle()
|
||||
{
|
||||
m_wartime = false;
|
||||
m_timer = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_INTERVAL) * MINUTE * IN_MILISECONDS;
|
||||
|
||||
for (uint32 team = 0; team < 2; ++team)
|
||||
{
|
||||
// destroyed all vehicles
|
||||
@@ -1020,10 +902,8 @@ void OPvPWintergrasp::EndBattle()
|
||||
m_vehicles[team].erase(m_vehicles[team].begin());
|
||||
veh->setDeathState(JUST_DIED);
|
||||
}
|
||||
|
||||
if (m_players[team].empty())
|
||||
continue;
|
||||
|
||||
// calculate rewards
|
||||
uint32 intactNum = 0;
|
||||
uint32 damagedNum = 0;
|
||||
@@ -1034,26 +914,22 @@ void OPvPWintergrasp::EndBattle()
|
||||
++damagedNum;
|
||||
else if (workshop->m_buildingState->damageState == DAMAGE_INTACT)
|
||||
++intactNum;
|
||||
|
||||
uint32 spellRewardId = team == getDefenderTeam() ? SPELL_VICTORY_REWARD : SPELL_DEFEAT_REWARD;
|
||||
uint32 baseHonor = 0;
|
||||
uint32 marks = 0;
|
||||
uint32 playersWithRankNum = 0;
|
||||
|
||||
if (sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_CUSTOM_HONOR))
|
||||
{
|
||||
// Calculate Level 70+ with Corporal or Lieutenant rank
|
||||
for (PlayerSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
|
||||
if ((*itr)->getLevel() > 69 && ((*itr)->HasAura(SPELL_LIEUTENANT) || (*itr)->HasAura(SPELL_CORPORAL)))
|
||||
++playersWithRankNum;
|
||||
|
||||
baseHonor = m_customHonorReward[(team == getDefenderTeam()) ? WIN_BATTLE : LOSE_BATTLE];
|
||||
baseHonor += (m_customHonorReward[DAMAGED_TOWER] * m_towerCount[OTHER_TEAM(team)][DAMAGED_TOWER]);
|
||||
baseHonor += (m_customHonorReward[DESTROYED_TOWER] * m_towerCount[OTHER_TEAM(team)][DAMAGED_TOWER]);
|
||||
baseHonor += (m_customHonorReward[INTACT_BUILDING] * intactNum);
|
||||
baseHonor += (m_customHonorReward[DAMAGED_BUILDING] * damagedNum);
|
||||
}
|
||||
|
||||
// Revive players, remove auras and give rewards
|
||||
for (PlayerSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
|
||||
{
|
||||
@@ -1064,10 +940,8 @@ void OPvPWintergrasp::EndBattle()
|
||||
(*itr)->ResurrectPlayer(1.0f);
|
||||
ObjectAccessor::Instance().ConvertCorpseForPlayer((*itr)->GetGUID());
|
||||
}
|
||||
|
||||
if ((*itr)->getLevel() < 70)
|
||||
continue; // No rewards for level <70
|
||||
|
||||
// give rewards
|
||||
if (sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_CUSTOM_HONOR))
|
||||
{
|
||||
@@ -1132,45 +1006,37 @@ void OPvPWintergrasp::EndBattle()
|
||||
if((*itr)->HasAura(SPELL_LIEUTENANT) || (*itr)->HasAura(SPELL_CORPORAL))
|
||||
(*itr)->AreaExploredOrEventHappens(A_VICTORY_IN_WG);
|
||||
(*itr)->AreaExploredOrEventHappens(H_VICTORY_IN_WG);
|
||||
|
||||
}
|
||||
REMOVE_WARTIME_AURAS(*itr);
|
||||
REMOVE_TENACITY_AURA(*itr);
|
||||
(*itr)->CombatStop(true);
|
||||
}
|
||||
}
|
||||
|
||||
//3.2.0: TeamCastSpell(getAttackerTeam(), SPELL_TELEPORT_DALARAN);
|
||||
RemoveOfflinePlayerWGAuras();
|
||||
}
|
||||
|
||||
void OPvPWintergrasp::SetData(uint32 id, uint32 value)
|
||||
{
|
||||
//if (id == DATA_ENGINEER_DIE)
|
||||
// if (SiegeWorkshop *workshop = GetWorkshopByEngGuid(value))
|
||||
// workshop->DespawnAllVehicles();
|
||||
}
|
||||
|
||||
bool OPvPWintergrasp::CanBuildVehicle(SiegeWorkshop *workshop) const
|
||||
{
|
||||
TeamId team = workshop->m_buildingState->GetTeam();
|
||||
if (team == TEAM_NEUTRAL)
|
||||
return false;
|
||||
|
||||
return isWarTime()
|
||||
&& workshop->m_buildingState->damageState != DAMAGE_DESTROYED
|
||||
&& m_vehicles[team].size() < m_workshopCount[team] * MAX_VEHICLE_PER_WORKSHOP;
|
||||
}
|
||||
|
||||
uint32 OPvPWintergrasp::GetData(uint32 id)
|
||||
{
|
||||
// if can build more vehicles
|
||||
if (SiegeWorkshop *workshop = GetWorkshopByEngGuid(id))
|
||||
return CanBuildVehicle(workshop) ? 1 : 0;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void OPvPWintergrasp::RewardMarkOfHonor(Player *plr, uint32 count)
|
||||
{
|
||||
// 'Inactive' this aura prevents the player from gaining honor points and battleground tokens
|
||||
@@ -1178,32 +1044,26 @@ void OPvPWintergrasp::RewardMarkOfHonor(Player *plr, uint32 count)
|
||||
return;
|
||||
if (count == 0)
|
||||
return;
|
||||
|
||||
ItemPosCountVec dest;
|
||||
uint32 no_space_count = 0;
|
||||
uint8 msg = plr->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, WG_MARK_OF_HONOR, count, &no_space_count);
|
||||
|
||||
if (msg == EQUIP_ERR_ITEM_NOT_FOUND)
|
||||
{
|
||||
sLog.outErrorDb("Wintergrasp reward item (Entry %u) not exist in `item_template`.", WG_MARK_OF_HONOR);
|
||||
return;
|
||||
}
|
||||
|
||||
if (msg != EQUIP_ERR_OK) // convert to possible store amount
|
||||
count -= no_space_count;
|
||||
|
||||
if (count != 0 && !dest.empty()) // can add some
|
||||
if (Item* item = plr->StoreNewItem(dest, WG_MARK_OF_HONOR, true, 0))
|
||||
plr->SendNewItem(item, count, true, false);
|
||||
}
|
||||
|
||||
SiegeWorkshop *OPvPWintergrasp::GetWorkshop(uint32 lowguid) const
|
||||
{
|
||||
if (OPvPCapturePoint *cp = GetCapturePoint(lowguid))
|
||||
return dynamic_cast<SiegeWorkshop*>(cp);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
SiegeWorkshop *OPvPWintergrasp::GetWorkshopByEngGuid(uint32 lowguid) const
|
||||
{
|
||||
for (OutdoorPvP::OPvPCapturePointMap::const_iterator itr = m_capturePoints.begin(); itr != m_capturePoints.end(); ++itr)
|
||||
@@ -1212,7 +1072,6 @@ SiegeWorkshop *OPvPWintergrasp::GetWorkshopByEngGuid(uint32 lowguid) const
|
||||
return workshop;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
SiegeWorkshop *OPvPWintergrasp::GetWorkshopByGOGuid(uint32 lowguid) const
|
||||
{
|
||||
for (OutdoorPvP::OPvPCapturePointMap::const_iterator itr = m_capturePoints.begin(); itr != m_capturePoints.end(); ++itr)
|
||||
@@ -1221,17 +1080,14 @@ SiegeWorkshop *OPvPWintergrasp::GetWorkshopByGOGuid(uint32 lowguid) const
|
||||
return workshop;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*######
|
||||
##SiegeWorkshop
|
||||
######*/
|
||||
|
||||
SiegeWorkshop::SiegeWorkshop(OPvPWintergrasp *opvp, BuildingState *state)
|
||||
: OPvPCapturePoint(opvp), m_buildingState(state), m_wintergrasp(opvp)
|
||||
, m_engineer(NULL), m_engGuid(0)
|
||||
{
|
||||
}
|
||||
|
||||
void SiegeWorkshop::SetTeamByBuildingState()
|
||||
{
|
||||
if (m_buildingState->GetTeam() == TEAM_ALLIANCE)
|
||||
@@ -1249,17 +1105,14 @@ void SiegeWorkshop::SetTeamByBuildingState()
|
||||
m_value = 0;
|
||||
m_State = OBJECTIVESTATE_NEUTRAL;
|
||||
}
|
||||
|
||||
if (m_team != m_buildingState->GetTeam())
|
||||
{
|
||||
TeamId oldTeam = m_team;
|
||||
m_team = m_buildingState->GetTeam();
|
||||
ChangeTeam(oldTeam);
|
||||
}
|
||||
|
||||
SendChangePhase();
|
||||
}
|
||||
|
||||
void SiegeWorkshop::ChangeTeam(TeamId oldTeam)
|
||||
{
|
||||
uint32 entry = 0;
|
||||
@@ -1270,20 +1123,15 @@ void SiegeWorkshop::ChangeTeam(TeamId oldTeam)
|
||||
entry = m_team == TEAM_ALLIANCE ? CRE_ENG_A : CRE_ENG_H;
|
||||
m_wintergrasp->ModifyWorkshopCount(m_team, true);
|
||||
}
|
||||
|
||||
GameObject::SetGoArtKit(CapturePointArtKit[m_team], m_capturePoint, m_capturePointGUID);
|
||||
|
||||
m_buildingState->SetTeam(m_team);
|
||||
// TODO: this may be sent twice
|
||||
m_wintergrasp->BroadcastStateChange(m_buildingState);
|
||||
|
||||
if (m_buildingState->building)
|
||||
m_buildingState->building->SetUInt32Value(GAMEOBJECT_FACTION, WintergraspFaction[m_team]);
|
||||
|
||||
if (entry)
|
||||
{
|
||||
*m_engEntry = entry;
|
||||
|
||||
if (m_engineer)
|
||||
{
|
||||
m_engineer->SetOriginalEntry(entry);
|
||||
@@ -1297,6 +1145,5 @@ void SiegeWorkshop::ChangeTeam(TeamId oldTeam)
|
||||
}
|
||||
else if (m_engineer)
|
||||
m_engineer->SetVisibility(VISIBILITY_OFF);
|
||||
|
||||
sLog.outDebug("Wintergrasp workshop now belongs to %u.", (uint32)m_buildingState->GetTeam());
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user