*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)

*Fix a possible crash in Spell::DoAllEffectOnTarget

--HG--
branch : trunk
This commit is contained in:
maximius
2009-10-17 15:35:07 -07:00
parent f21f47005d
commit 26b5e033ff
2257 changed files with 750 additions and 103852 deletions

View File

@@ -17,7 +17,6 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <ace/Message_Block.h>
#include <ace/OS_NS_string.h>
#include <ace/OS_NS_unistd.h>
@@ -28,10 +27,8 @@
#include <ace/OS_NS_string.h>
#include <ace/Reactor.h>
#include <ace/Auto_Ptr.h>
#include "WorldSocket.h"
#include "Common.h"
#include "Util.h"
#include "World.h"
#include "WorldPacket.h"
@@ -45,13 +42,11 @@
#include "WorldSocketMgr.h"
#include "Log.h"
#include "WorldLog.h"
#if defined( __GNUC__ )
#pragma pack(1)
#else
#pragma pack(push,1)
#endif
struct ServerPktHeader
{
/**
@@ -67,38 +62,31 @@ struct ServerPktHeader
}
header[headerIndex++] = 0xFF &(size>>8);
header[headerIndex++] = 0xFF &size;
header[headerIndex++] = 0xFF & cmd;
header[headerIndex++] = 0xFF & (cmd>>8);
}
uint8 getHeaderLength()
{
// cmd = 2 bytes, size= 2||3bytes
return 2+(isLargePacket()?3:2);
}
bool isLargePacket()
{
return size > 0x7FFF;
}
const uint32 size;
uint8 header[5];
};
struct ClientPktHeader
{
uint16 size;
uint32 cmd;
};
#if defined( __GNUC__ )
#pragma pack()
#else
#pragma pack(pop)
#endif
WorldSocket::WorldSocket (void) :
WorldHandler (),
m_Session (0),
@@ -114,60 +102,45 @@ m_LastPingTime (ACE_Time_Value::zero)
{
reference_counting_policy ().value (ACE_Event_Handler::Reference_Counting_Policy::ENABLED);
}
WorldSocket::~WorldSocket (void)
{
if (m_RecvWPct)
delete m_RecvWPct;
if (m_OutBuffer)
m_OutBuffer->release ();
closing_ = true;
peer ().close ();
WorldPacket* pct;
while (m_PacketQueue.dequeue_head (pct) == 0)
delete pct;
}
bool WorldSocket::IsClosed (void) const
{
return closing_;
}
void WorldSocket::CloseSocket (void)
{
{
ACE_GUARD (LockType, Guard, m_OutBufferLock);
if (closing_)
return;
closing_ = true;
peer ().close_writer ();
}
{
ACE_GUARD (LockType, Guard, m_SessionLock);
m_Session = NULL;
}
}
const std::string& WorldSocket::GetRemoteAddress (void) const
{
return m_Address;
}
int WorldSocket::SendPacket (const WorldPacket& pct)
{
ACE_GUARD_RETURN (LockType, Guard, m_OutBufferLock, -1);
if (closing_)
return -1;
// Dump outgoing packet.
if (sWorldLog.LogWorld ())
{
@@ -176,24 +149,19 @@ int WorldSocket::SendPacket (const WorldPacket& pct)
pct.size (),
LookupOpcodeName (pct.GetOpcode ()),
pct.GetOpcode ());
uint32 p = 0;
while (p < pct.size ())
{
for (uint32 j = 0; j < 16 && p < pct.size (); j++)
sWorldLog.outLog ("%.2X ", const_cast<WorldPacket&>(pct)[p++]);
sWorldLog.outLog ("\n");
}
sWorldLog.outLog ("\n");
}
if (iSendPacket (pct) == -1)
{
WorldPacket* npct;
ACE_NEW_RETURN (npct, WorldPacket (pct), -1);
// NOTE maybe check of the size of the queue can be good ?
// to make it bounded instead of unbounded
if (m_PacketQueue.enqueue_tail (npct) == -1)
@@ -203,86 +171,64 @@ int WorldSocket::SendPacket (const WorldPacket& pct)
return -1;
}
}
return 0;
}
long WorldSocket::AddReference (void)
{
return static_cast<long> (add_reference ());
}
long WorldSocket::RemoveReference (void)
{
return static_cast<long> (remove_reference ());
}
int WorldSocket::open (void *a)
{
ACE_UNUSED_ARG (a);
// Prevent double call to this func.
if (m_OutBuffer)
return -1;
// This will also prevent the socket from being Updated
// while we are initializing it.
m_OutActive = true;
// Hook for the manager.
if (sWorldSocketMgr->OnSocketOpen (this) == -1)
return -1;
// Allocate the buffer.
ACE_NEW_RETURN (m_OutBuffer, ACE_Message_Block (m_OutBufferSize), -1);
// Store peer address.
ACE_INET_Addr remote_addr;
if (peer ().get_remote_addr (remote_addr) == -1)
{
sLog.outError ("WorldSocket::open: peer ().get_remote_addr errno = %s", ACE_OS::strerror (errno));
return -1;
}
m_Address = remote_addr.get_host_addr ();
// Send startup packet.
WorldPacket packet (SMSG_AUTH_CHALLENGE, 4);
packet << m_Seed;
if (SendPacket (packet) == -1)
return -1;
// Register with ACE Reactor
if (reactor ()->register_handler(this, ACE_Event_Handler::READ_MASK | ACE_Event_Handler::WRITE_MASK) == -1)
{
sLog.outError ("WorldSocket::open: unable to register client handler errno = %s", ACE_OS::strerror (errno));
return -1;
}
// reactor takes care of the socket from now on
remove_reference ();
return 0;
}
int WorldSocket::close (int)
{
shutdown ();
closing_ = true;
remove_reference ();
return 0;
}
int WorldSocket::handle_input (ACE_HANDLE)
{
if (closing_)
return -1;
switch (handle_input_missing_data ())
{
case -1 :
@@ -292,16 +238,13 @@ int WorldSocket::handle_input (ACE_HANDLE)
{
return Update (); // interesting line ,isn't it ?
}
DEBUG_LOG ("WorldSocket::handle_input: Peer error closing connection errno = %s", ACE_OS::strerror (errno));
errno = ECONNRESET;
return -1;
}
case 0:
{
DEBUG_LOG ("WorldSocket::handle_input: Peer has closed connection");
errno = ECONNRESET;
return -1;
}
@@ -310,118 +253,87 @@ int WorldSocket::handle_input (ACE_HANDLE)
default:
return Update (); // another interesting line ;)
}
ACE_NOTREACHED(return -1);
}
int WorldSocket::handle_output (ACE_HANDLE)
{
ACE_GUARD_RETURN (LockType, Guard, m_OutBufferLock, -1);
if (closing_)
return -1;
const size_t send_len = m_OutBuffer->length ();
if (send_len == 0)
return cancel_wakeup_output (Guard);
#ifdef MSG_NOSIGNAL
ssize_t n = peer ().send (m_OutBuffer->rd_ptr (), send_len, MSG_NOSIGNAL);
#else
ssize_t n = peer ().send (m_OutBuffer->rd_ptr (), send_len);
#endif // MSG_NOSIGNAL
if (n == 0)
return -1;
else if (n == -1)
{
if (errno == EWOULDBLOCK || errno == EAGAIN)
return schedule_wakeup_output (Guard);
return -1;
}
else if (n < send_len) //now n > 0
{
m_OutBuffer->rd_ptr (static_cast<size_t> (n));
// move the data to the base of the buffer
m_OutBuffer->crunch ();
return schedule_wakeup_output (Guard);
}
else //now n == send_len
{
m_OutBuffer->reset ();
if (!iFlushPacketQueue ())
return cancel_wakeup_output (Guard);
else
return schedule_wakeup_output (Guard);
}
ACE_NOTREACHED (return 0);
}
int WorldSocket::handle_close (ACE_HANDLE h, ACE_Reactor_Mask)
{
// Critical section
{
ACE_GUARD_RETURN (LockType, Guard, m_OutBufferLock, -1);
closing_ = true;
if (h == ACE_INVALID_HANDLE)
peer ().close_writer ();
}
// Critical section
{
ACE_GUARD_RETURN (LockType, Guard, m_SessionLock, -1);
m_Session = NULL;
}
return 0;
}
int WorldSocket::Update (void)
{
if (closing_)
return -1;
if (m_OutActive || m_OutBuffer->length () == 0)
return 0;
return handle_output (get_handle ());
}
int WorldSocket::handle_input_header (void)
{
ACE_ASSERT (m_RecvWPct == NULL);
ACE_ASSERT (m_Header.length () == sizeof (ClientPktHeader));
m_Crypt.DecryptRecv ((uint8*) m_Header.rd_ptr (), sizeof (ClientPktHeader));
ClientPktHeader& header = *((ClientPktHeader*) m_Header.rd_ptr ());
EndianConvertReverse(header.size);
EndianConvert(header.cmd);
if ((header.size < 4) || (header.size > 10240) || (header.cmd > 10240))
{
sLog.outError ("WorldSocket::handle_input_header: client sent malformed packet size = %d , cmd = %d",
header.size, header.cmd);
errno = EINVAL;
return -1;
}
header.size -= 4;
ACE_NEW_RETURN (m_RecvWPct, WorldPacket ((uint16) header.cmd, header.size), -1);
if(header.size > 0)
{
m_RecvWPct->resize (header.size);
@@ -431,37 +343,27 @@ int WorldSocket::handle_input_header (void)
{
ACE_ASSERT(m_RecvPct.space() == 0);
}
return 0;
}
int WorldSocket::handle_input_payload (void)
{
// set errno properly here on error !!!
// now have a header and payload
ACE_ASSERT (m_RecvPct.space () == 0);
ACE_ASSERT (m_Header.space () == 0);
ACE_ASSERT (m_RecvWPct != NULL);
const int ret = ProcessIncoming (m_RecvWPct);
m_RecvPct.base (NULL, 0);
m_RecvPct.reset ();
m_RecvWPct = NULL;
m_Header.reset ();
if (ret == -1)
errno = EINVAL;
return ret;
}
int WorldSocket::handle_input_missing_data (void)
{
char buf [4096];
ACE_Data_Block db ( sizeof (buf),
ACE_Message_Block::MB_DATA,
buf,
@@ -469,21 +371,15 @@ int WorldSocket::handle_input_missing_data (void)
0,
ACE_Message_Block::DONT_DELETE,
0);
ACE_Message_Block message_block(&db,
ACE_Message_Block::DONT_DELETE,
0);
const size_t recv_size = message_block.space ();
const ssize_t n = peer ().recv (message_block.wr_ptr (),
recv_size);
if (n <= 0)
return n;
message_block.wr_ptr (n);
while (message_block.length () > 0)
{
if (m_Header.space () > 0)
@@ -492,7 +388,6 @@ int WorldSocket::handle_input_missing_data (void)
const size_t to_header = (message_block.length () > m_Header.space () ? m_Header.space () : message_block.length ());
m_Header.copy (message_block.rd_ptr (), to_header);
message_block.rd_ptr (to_header);
if (m_Header.space () > 0)
{
// Couldn't receive the whole header this time.
@@ -500,7 +395,6 @@ int WorldSocket::handle_input_missing_data (void)
errno = EWOULDBLOCK;
return -1;
}
// We just received nice new header
if (handle_input_header () == -1)
{
@@ -508,7 +402,6 @@ int WorldSocket::handle_input_missing_data (void)
return -1;
}
}
// Its possible on some error situations that this happens
// for example on closing when epoll receives more chunked data and stuff
// hope this is not hack ,as proper m_RecvWPct is asserted around
@@ -518,7 +411,6 @@ int WorldSocket::handle_input_missing_data (void)
errno = EINVAL;
return -1;
}
// We have full read header, now check the data payload
if (m_RecvPct.space () > 0)
{
@@ -526,7 +418,6 @@ int WorldSocket::handle_input_missing_data (void)
const size_t to_data = (message_block.length () > m_RecvPct.space () ? m_RecvPct.space () : message_block.length ());
m_RecvPct.copy (message_block.rd_ptr (), to_data);
message_block.rd_ptr (to_data);
if (m_RecvPct.space () > 0)
{
// Couldn't receive the whole data this time.
@@ -535,7 +426,6 @@ int WorldSocket::handle_input_missing_data (void)
return -1;
}
}
//just received fresh new payload
if (handle_input_payload () == -1)
{
@@ -543,19 +433,14 @@ int WorldSocket::handle_input_missing_data (void)
return -1;
}
}
return n == recv_size ? 1 : 2;
}
int WorldSocket::cancel_wakeup_output (GuardType& g)
{
if (!m_OutActive)
return 0;
m_OutActive = false;
g.release ();
if (reactor ()->cancel_wakeup
(this, ACE_Event_Handler::WRITE_MASK) == -1)
{
@@ -563,41 +448,30 @@ int WorldSocket::cancel_wakeup_output (GuardType& g)
sLog.outError ("WorldSocket::cancel_wakeup_output");
return -1;
}
return 0;
}
int WorldSocket::schedule_wakeup_output (GuardType& g)
{
if (m_OutActive)
return 0;
m_OutActive = true;
g.release ();
if (reactor ()->schedule_wakeup
(this, ACE_Event_Handler::WRITE_MASK) == -1)
{
sLog.outError ("WorldSocket::schedule_wakeup_output");
return -1;
}
return 0;
}
int WorldSocket::ProcessIncoming (WorldPacket* new_pct)
{
ACE_ASSERT (new_pct);
// manage memory ;)
ACE_Auto_Ptr<WorldPacket> aptr (new_pct);
const ACE_UINT16 opcode = new_pct->GetOpcode ();
if (closing_)
return -1;
// Dump received packet.
if (sWorldLog.LogWorld ())
{
@@ -606,18 +480,15 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct)
new_pct->size (),
LookupOpcodeName (new_pct->GetOpcode ()),
new_pct->GetOpcode ());
uint32 p = 0;
while (p < new_pct->size ())
{
for (uint32 j = 0; j < 16 && p < new_pct->size (); j++)
sWorldLog.outLog ("%.2X ", (*new_pct)[p++]);
sWorldLog.outLog ("\n");
}
sWorldLog.outLog ("\n");
}
try {
switch(opcode)
{
@@ -629,16 +500,13 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct)
sLog.outError ("WorldSocket::ProcessIncoming: Player send CMSG_AUTH_SESSION again");
return -1;
}
return HandleAuthSession (*new_pct);
case CMSG_KEEP_ALIVE:
DEBUG_LOG ("CMSG_KEEP_ALIVE ,size: %d", new_pct->size ());
return 0;
default:
{
ACE_GUARD_RETURN (LockType, Guard, m_SessionLock, -1);
if (m_Session != NULL)
{
// OK ,give the packet to WorldSession
@@ -665,13 +533,10 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct)
sLog.outDebug("Dumping error causing packet:");
new_pct->hexlike();
}
return -1;
}
ACE_NOTREACHED (return 0);
}
int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
{
// NOTE: ATM the socket is singlethread, have this in mind ...
@@ -686,19 +551,15 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
Sha1Hash sha1;
BigNumber v, s, g, N;
WorldPacket packet, SendAddonPacked;
BigNumber K;
if(sWorld.IsClosed())
{
packet.Initialize(SMSG_AUTH_RESPONSE, 1);
packet << uint8(AUTH_REJECT);
SendPacket (packet);
sLog.outError ("WorldSocket::HandleAuthSession: World closed, denying client (%s).", m_Session->GetRemoteAddress().c_str());
return -1;
}
// Read the content of the packet
recvPacket >> BuiltNumberClient; // for now no use
recvPacket >> unk2;
@@ -706,19 +567,16 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
recvPacket >> unk3;
recvPacket >> clientSeed;
recvPacket.read (digest, 20);
DEBUG_LOG ("WorldSocket::HandleAuthSession: client %u, unk2 %u, account %s, unk3 %u, clientseed %u",
BuiltNumberClient,
unk2,
account.c_str (),
unk3,
clientSeed);
// Get the account information from the realmd database
std::string safe_account = account; // Duplicate, else will screw the SHA hash verification below
loginDatabase.escape_string (safe_account);
// No SQL injection, username escaped.
QueryResult *result =
loginDatabase.PQuery ("SELECT "
"id, " //0
@@ -734,43 +592,32 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
"FROM account "
"WHERE username = '%s'",
safe_account.c_str ());
// Stop if the account is not found
if (!result)
{
packet.Initialize (SMSG_AUTH_RESPONSE, 1);
packet << uint8 (AUTH_UNKNOWN_ACCOUNT);
SendPacket (packet);
sLog.outError ("WorldSocket::HandleAuthSession: Sent Auth Response (unknown account).");
return -1;
}
Field* fields = result->Fetch ();
uint8 expansion = fields[7].GetUInt8();
uint32 world_expansion = sWorld.getConfig(CONFIG_EXPANSION);
if(expansion > world_expansion)
expansion = world_expansion;
//expansion = ((sWorld.getConfig(CONFIG_EXPANSION) > fields[7].GetUInt8()) ? fields[7].GetUInt8() : sWorld.getConfig(CONFIG_EXPANSION));
N.SetHexStr ("894B645E89E1535BBDAD5B8B290650530801B18EBFBF5E8FAB3C82872A3E9BB7");
g.SetDword (7);
v.SetHexStr(fields[5].GetString());
s.SetHexStr (fields[6].GetString ());
const char* sStr = s.AsHexStr (); //Must be freed by OPENSSL_free()
const char* vStr = v.AsHexStr (); //Must be freed by OPENSSL_free()
DEBUG_LOG ("WorldSocket::HandleAuthSession: (s,v) check s: %s v: %s",
sStr,
vStr);
OPENSSL_free ((void*) sStr);
OPENSSL_free ((void*) vStr);
///- Re-check ip locking (same check as in realmd).
if (fields[4].GetUInt8 () == 1) // if ip is locked
{
@@ -779,49 +626,38 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
packet.Initialize (SMSG_AUTH_RESPONSE, 1);
packet << uint8 (AUTH_FAILED);
SendPacket (packet);
delete result;
sLog.outBasic ("WorldSocket::HandleAuthSession: Sent Auth Response (Account IP differs).");
return -1;
}
}
id = fields[0].GetUInt32 ();
security = fields[1].GetUInt16 ();
/*
if(security > SEC_ADMINISTRATOR) // prevent invalid security settings in DB
security = SEC_ADMINISTRATOR;
*/
K.SetHexStr (fields[2].GetString ());
time_t mutetime = time_t (fields[8].GetUInt64 ());
locale = LocaleConstant (fields[9].GetUInt8 ());
if (locale >= MAX_LOCALE)
locale = LOCALE_enUS;
delete result;
// Re-check account ban (same check as in realmd)
QueryResult *banresult =
loginDatabase.PQuery ("SELECT 1 FROM account_banned WHERE id = %u AND active = 1 "
"UNION "
"SELECT 1 FROM ip_banned WHERE ip = '%s'",
id, GetRemoteAddress().c_str());
if (banresult) // if account banned
{
packet.Initialize (SMSG_AUTH_RESPONSE, 1);
packet << uint8 (AUTH_BANNED);
SendPacket (packet);
delete banresult;
sLog.outError ("WorldSocket::HandleAuthSession: Sent Auth Response (Account banned).");
return -1;
}
// Check locked state for server
sWorld.UpdateAllowedSecurity();
AccountTypes allowedAccountType = sWorld.GetPlayerSecurityLimit ();
@@ -830,79 +666,58 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
{
WorldPacket Packet (SMSG_AUTH_RESPONSE, 1);
Packet << uint8 (AUTH_UNAVAILABLE);
SendPacket (packet);
sLog.outDetail ("WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
return -1;
}
// Check that Key and account name are the same on client and server
Sha1Hash sha;
uint32 t = 0;
uint32 seed = m_Seed;
sha.UpdateData (account);
sha.UpdateData ((uint8 *) & t, 4);
sha.UpdateData ((uint8 *) & clientSeed, 4);
sha.UpdateData ((uint8 *) & seed, 4);
sha.UpdateBigNumbers (&K, NULL);
sha.Finalize ();
if (memcmp (sha.GetDigest (), digest, 20))
{
packet.Initialize (SMSG_AUTH_RESPONSE, 1);
packet << uint8 (AUTH_FAILED);
SendPacket (packet);
sLog.outError ("WorldSocket::HandleAuthSession: Sent Auth Response (authentification failed).");
return -1;
}
std::string address = GetRemoteAddress ();
DEBUG_LOG ("WorldSocket::HandleAuthSession: Client '%s' authenticated successfully from %s.",
account.c_str (),
address.c_str ());
// Update the last_ip in the database
// No SQL injection, username escaped.
loginDatabase.escape_string (address);
loginDatabase.PExecute ("UPDATE account "
"SET last_ip = '%s' "
"WHERE username = '%s'",
address.c_str (),
safe_account.c_str ());
// NOTE ATM the socket is single-threaded, have this in mind ...
ACE_NEW_RETURN (m_Session, WorldSession (id, this, AccountTypes(security), expansion, mutetime, locale), -1);
m_Crypt.Init(&K);
m_Session->LoadGlobalAccountData();
m_Session->LoadTutorialsData();
m_Session->ReadAddonsInfo(recvPacket);
// In case needed sometime the second arg is in microseconds 1 000 000 = 1 sec
ACE_OS::sleep (ACE_Time_Value (0, 10000));
sWorld.AddSession (m_Session);
return 0;
}
int WorldSocket::HandlePing (WorldPacket& recvPacket)
{
uint32 ping;
uint32 latency;
// Get the ping packet content
recvPacket >> ping;
recvPacket >> latency;
if (m_LastPingTime == ACE_Time_Value::zero)
m_LastPingTime = ACE_OS::gettimeofday (); // for 1st ping
else
@@ -911,23 +726,18 @@ int WorldSocket::HandlePing (WorldPacket& recvPacket)
ACE_Time_Value diff_time (cur_time);
diff_time -= m_LastPingTime;
m_LastPingTime = cur_time;
if (diff_time < ACE_Time_Value (27))
{
++m_OverSpeedPings;
uint32 max_count = sWorld.getConfig (CONFIG_MAX_OVERSPEED_PINGS);
if (max_count && m_OverSpeedPings > max_count)
{
ACE_GUARD_RETURN (LockType, Guard, m_SessionLock, -1);
if (m_Session && m_Session->GetSecurity () == SEC_PLAYER)
{
sLog.outError ("WorldSocket::HandlePing: Player kicked for "
"over-speed pings address = %s",
GetRemoteAddress ().c_str ());
return -1;
}
}
@@ -935,11 +745,9 @@ int WorldSocket::HandlePing (WorldPacket& recvPacket)
else
m_OverSpeedPings = 0;
}
// critical section
{
ACE_GUARD_RETURN (LockType, Guard, m_SessionLock, -1);
if (m_Session)
m_Session->SetLatency (latency);
else
@@ -951,12 +759,10 @@ int WorldSocket::HandlePing (WorldPacket& recvPacket)
return -1;
}
}
WorldPacket packet (SMSG_PONG, 4);
packet << ping;
return SendPacket (packet);
}
int WorldSocket::iSendPacket (const WorldPacket& pct)
{
ServerPktHeader header(pct.size()+2, pct.GetOpcode());
@@ -965,25 +771,19 @@ int WorldSocket::iSendPacket (const WorldPacket& pct)
errno = ENOBUFS;
return -1;
}
m_Crypt.EncryptSend ( header.header, header.getHeaderLength());
if (m_OutBuffer->copy ((char*) header.header, header.getHeaderLength()) == -1)
ACE_ASSERT (false);
if (!pct.empty ())
if (m_OutBuffer->copy ((char*) pct.contents (), pct.size ()) == -1)
ACE_ASSERT (false);
return 0;
}
bool WorldSocket::iFlushPacketQueue ()
{
WorldPacket *pct;
bool haveone = false;
while (m_PacketQueue.dequeue_head (pct) == 0)
{
if (iSendPacket (*pct) == -1)
@@ -994,7 +794,6 @@ bool WorldSocket::iFlushPacketQueue ()
sLog.outError ("WorldSocket::iFlushPacketQueue m_PacketQueue->enqueue_head");
return false;
}
break;
}
else
@@ -1003,7 +802,6 @@ bool WorldSocket::iFlushPacketQueue ()
delete pct;
}
}
return haveone;
}