From 274877ab6714901ffaa6f090e5dd09efa7bf397c Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Sat, 8 Feb 2020 18:45:28 +0100 Subject: [PATCH] Core/Player: fixed a typo that was causing area trigger geometric checks to return false positive results --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 767eea30fb3..495645eda5f 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2290,7 +2290,7 @@ bool Player::IsInAreaTriggerRadius(AreaTriggerEntry const* trigger) const else { Position center(trigger->Pos.X, trigger->Pos.Y, trigger->Pos.Z, trigger->Box_yaw); - if (!IsWithinBox(center, trigger->Box_height / 2.f, trigger->Box_length / 2.f, trigger->Box_height / 2.f)) + if (!IsWithinBox(center, trigger->Box_length / 2.f, trigger->Box_width / 2.f, trigger->Box_height / 2.f)) return false; }