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Core/Spells:
* fixed Unholy Command talent * fixed Resilient Infection talent * fixed Desecration casting range and make sure that it only procs against targets that are not immune to movement slowing effects
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@@ -5164,6 +5164,15 @@ void SpellMgr::LoadSpellInfoCorrections()
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spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_PERIODIC_HEAL;
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});
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// Desecration
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ApplySpellFix({
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55741,
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68766
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}, [](SpellInfo* spellInfo)
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{
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spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(7); // 10yd
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});
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for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
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{
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SpellInfo* spellInfo = mSpellInfoMap[i];
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