*Do not reset map id in resetmap.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-25 19:22:45 -05:00
parent 11a8dd837e
commit 285f3a60f4

View File

@@ -1726,8 +1726,9 @@ void WorldObject::ResetMap()
if(m_isWorldObject)
m_currMap->RemoveWorldObject(this);
m_currMap = NULL;
m_mapId = 0;
m_InstanceId = 0;
//maybe not for corpse
//m_mapId = 0;
//m_InstanceId = 0;
}
Map const* WorldObject::GetBaseMap() const