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Core/Scripts/SmartAI: added SmartAI files
Core/DBLayer/Texts: added CreatureTextMgr files BuildSystem: added cmake for above files Note: these are still under development and NOT USABLE should not effect anything now --HG-- branch : trunk
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sql/updates/10060_world_creature_text.sql
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sql/updates/10060_world_creature_text.sql
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DROP TABLE IF EXISTS `creature_text`;
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CREATE TABLE `creature_text` (
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`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
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`groupid` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`id` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`text` longtext,
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`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`language` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`probability` float NOT NULL DEFAULT '0',
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`emote` mediumint(8) unsigned NOT NULL DEFAULT '0',
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`duration` mediumint(8) unsigned NOT NULL DEFAULT '0',
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`sound` mediumint(8) unsigned NOT NULL DEFAULT '0',
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`comment` varchar(255) DEFAULT '',
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PRIMARY KEY (`entry`,`groupid`,`id`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8;
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