From 2923dd5badc2bb0381653b533a11cd8cb29fd737 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 12 Sep 2015 21:21:03 +0200 Subject: [PATCH] Default initialize i_path instead of using NULL --- .../Movement/MovementGenerators/WaypointMovementGenerator.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h index 6cddd68ec1c..caf76b5ea19 100755 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h @@ -37,7 +37,7 @@ template class PathMovementBase { public: - PathMovementBase() : i_path(NULL), i_currentNode(0) { } + PathMovementBase() : i_path(), i_currentNode(0) { } virtual ~PathMovementBase() { }; uint32 GetCurrentNode() const { return i_currentNode; }