DB/Scripts: Rivern Frostwind

This commit is contained in:
Andrew Letson
2017-10-21 07:28:57 -04:00
committed by Aokromes
parent ecf2c70872
commit 296d22540c
2 changed files with 12 additions and 36 deletions

View File

@@ -19,55 +19,21 @@
/* ScriptData
SDName: Winterspring
SD%Complete: Almost Completely Emptied
SDComment: Vendor Rivern Frostwind. Quest Support 4901
SDComment: Quest Support 4901
SDCategory: Winterspring
EndScriptData */
/* ContentData
npc_rivern_frostwind
npc_ranshalla
go_elune_fire
EndContentData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptedEscortAI.h"
#include "Player.h"
#include "WorldSession.h"
/*######
## npc_rivern_frostwind
######*/
class npc_rivern_frostwind : public CreatureScript
{
public:
npc_rivern_frostwind() : CreatureScript("npc_rivern_frostwind") { }
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
ClearGossipMenuFor(player);
if (action == GOSSIP_ACTION_TRADE)
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
if (creature->IsVendor() && player->GetReputationRank(589) == REP_EXALTED)
AddGossipItemFor(player, GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
SendGossipMenuFor(player, player->GetGossipTextId(creature), creature->GetGUID());
return true;
}
};
enum Says
{
// Escort texts
@@ -622,7 +588,6 @@ public:
void AddSC_winterspring()
{
new npc_rivern_frostwind();
new npc_ranshalla();
new go_elune_fire();
}