From e16b743b1ff0ebdd1249b377576dc44dc8403288 Mon Sep 17 00:00:00 2001 From: Ovalord <1Don7H4v3@m41L.com> Date: Sun, 26 Nov 2017 16:47:46 +0100 Subject: [PATCH] Core/Creatures: fixed detection of trigger models --- src/server/game/Globals/ObjectMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 3c1dde1749a..89e3e505682 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1470,7 +1470,7 @@ void ObjectMgr::LoadCreatureModelInfo() } if (CreatureModelDataEntry const* modelData = sCreatureModelDataStore.LookupEntry(creatureDisplay->ModelId)) - modelInfo.is_trigger = strstr(modelData->ModelPath, "InvisibleStalker") != nullptr; + modelInfo.is_trigger = strstr(modelData->ModelPath, "INVISIBLESTALKER"); ++count; }