Core/Players: Split playerBytes fields in characters table

This commit is contained in:
Shauren
2016-01-05 00:03:18 +01:00
parent 6b529fcd43
commit 2a6f65fddc
7 changed files with 172 additions and 161 deletions

View File

@@ -0,0 +1,19 @@
ALTER TABLE `characters`
ADD `skin` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `money`,
ADD `face` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `skin`,
ADD `hairStyle` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `face`,
ADD `hairColor` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `hairStyle`,
ADD `facialStyle` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `hairColor`,
ADD `bankSlots` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `facialStyle`,
ADD `restState` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `bankSlots`;
UPDATE `characters` SET
`skin`=`playerBytes`&0xFF,
`face`=(`playerBytes`>>8)&0xFF,
`hairStyle`=(`playerBytes`>>16)&0xFF,
`hairColor`=(`playerBytes`>>24)&0xFF,
`facialStyle`=`playerBytes2`&0xFF,
`bankSlots`=(`playerBytes2`>>16)&0xFF,
`restState`=(`playerBytes2`>>24)&0xFF;
ALTER TABLE `characters` DROP `playerBytes`, DROP `playerBytes2`;