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Core/Players: Split playerBytes fields in characters table
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19
sql/updates/characters/2016_01_05_00_characters.sql
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19
sql/updates/characters/2016_01_05_00_characters.sql
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ALTER TABLE `characters`
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ADD `skin` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `money`,
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ADD `face` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `skin`,
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ADD `hairStyle` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `face`,
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ADD `hairColor` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `hairStyle`,
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ADD `facialStyle` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `hairColor`,
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ADD `bankSlots` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `facialStyle`,
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ADD `restState` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `bankSlots`;
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UPDATE `characters` SET
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`skin`=`playerBytes`&0xFF,
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`face`=(`playerBytes`>>8)&0xFF,
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`hairStyle`=(`playerBytes`>>16)&0xFF,
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`hairColor`=(`playerBytes`>>24)&0xFF,
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`facialStyle`=`playerBytes2`&0xFF,
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`bankSlots`=(`playerBytes2`>>16)&0xFF,
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`restState`=(`playerBytes2`>>24)&0xFF;
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ALTER TABLE `characters` DROP `playerBytes`, DROP `playerBytes2`;
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